Thanks for bringing up the roadmap issue! That's something I've actually been meaning to do for a while now. <div><br></div><div>Has anyone volunteered yet to tackle the initial page? If not I can take it this week (I get back from the weekend vacation on Monday evening). <span></span><br>
<br>On Sunday, August 17, 2014, Sean Olson <<a href="mailto:seanolson@gmail.com">seanolson@gmail.com</a>> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Just a quick detail note: Severin's sliders are dynamic based on the<br>
input. So if the input requires super high precision values it would<br>
be 1/10ths, 1/100ths, 1/1000ths.<br>
<br>
<br>
<br>
On Sun, Aug 17, 2014 at 1:55 PM, Pablo Vazquez <<a href="javascript:;" onclick="_e(event, 'cvml', 'venomgfx@gmail.com')">venomgfx@gmail.com</a>> wrote:<br>
> Hi all,<br>
><br>
> Here are the notes from today's Blender UI Meeting in <a href="http://irc.freenode.net" target="_blank">irc.freenode.net</a><br>
> #blenderui<br>
><br>
> 1) Current projects<br>
> - Meeting agrees on a much needed roadmap, just like Blender's one:<br>
> <a href="http://wiki.blender.org/index.php/Dev:Doc/Projects" target="_blank">http://wiki.blender.org/index.php/Dev:Doc/Projects</a><br>
><br>
> The page <a href="http://wiki.blender.org/index.php/Dev:Doc/Projects/UI" target="_blank">http://wiki.blender.org/index.php/Dev:Doc/Projects/UI</a> will be<br>
> updated with a similar layout. This is not only needed for an actual UI<br>
> roadmap, but also for more organized meetings in the future.<br>
><br>
> The list will include all major and small tasks that need attention during<br>
> the 2.7x project and beyond.<br>
><br>
> - For new mockups, let's make sure we follow the (still valid) 2.5 UI<br>
> Paradigms: <a href="http://wiki.blender.org/index.php/Dev:2.5/Source/UI/UIParadigms" target="_blank">http://wiki.blender.org/index.php/Dev:2.5/Source/UI/UIParadigms</a><br>
><br>
> 2) Other projects<br>
> - Severin has been working on value 'ladders', a fast way to<br>
> increase/decrease values by 1/10/100/1000.<br>
> <a href="http://www.pasteall.org/pic/show.php?id=75524" target="_blank">http://www.pasteall.org/pic/show.php?id=75524</a><br>
><br>
> - Dalai needs developers feedback to see if it's worth having dedicated<br>
> sliders for Bake tile size. Basically during regular render you need small<br>
> tile sizes (CPU), while baking is faster when using big tile sizes. How to<br>
> tackle this? Do we need a dedicated X/Y sliders in the Bake panel?<br>
><br>
> The UI meeting is planned for every other week. Next meeting will be August<br>
> 31st, right after the Developers meeting.<br>
><br>
> Thanks!<br>
> Pablo<br>
><br>
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</blockquote></div><br><br>-- <br><div dir="ltr">Jonathan Williamson<div><a href="http://cgcookie.com" target="_blank">http://cgcookie.com</a></div></div><br>