[Bf-interface] A branch for experimental UI dev

Jonathan Williamson jonathan at cgcookie.com
Fri May 8 16:46:30 CEST 2015


Thanks Julien! I attempted to build the UI branch the other day and it
failed. I will try again shortly and let you know. I'm eager to test the
User Preferences tabs.

Jonathan Williamson
http://cgcookie.com

On Sat, Apr 25, 2015 at 9:47 AM, Julian Eisel <eiseljulian at gmail.com> wrote:

> Alright, I set up the basic wiki page
> (
> http://wiki.blender.org/index.php/Dev:Doc/Projects/UI/UI_experiments_branch
> )
> and linked to it from the UI Projects page.
>
> I'd propose that UI-team owners and devs are allowed to invite people
> to use the branch. Of course designers can do that as well after
> checking with a dev/owner (I added an invitation template to the
> branch's wiki page - not mandatory, just for laziness ;) ). I think
> this way we can keep things organized.
>
> @Pawel, sounds good, feel free to send the first invitation :)
>
> The branch is currently equal to latest master, so everything should
> be ready now. Let's start playing!
>
> Cheers,
> - Julian -
>
> On Fri, Apr 17, 2015 at 9:41 PM, Jonathan Williamson
> <jonathan at cgcookie.com> wrote:
> > This is good. Thanks for setting it up Julian!
> >
> > Jonathan Williamson
> > http://cgcookie.com
> >
> > On Wed, Apr 15, 2015 at 10:37 AM, Diego Gangl <dnicolas at gmail.com>
> wrote:
> >>
> >> Hey \o
> >>
> >> What would be the workflow for this? do we post patches and the team
> >> votes on them (and then you commit them)?
> >>
> >> also, +1 for addon icons
> >>
> >> Cheers,
> >>
> >> 2015-04-14 16:27 GMT-03:00 Paweł Łyczkowski <pawellyczkowski at gmail.com
> >:
> >> > Awesome.
> >> >
> >> > Could be a good opportunity to revive "Icons for Add-ons" development.
> >> > Here
> >> > it is: https://developer.blender.org/D645
> >> >
> >> > Julian Eisel wrote:
> >> >
> >> >
> >> > Hey guys!
> >> >
> >> > Today I set up a new branch 'UI-experiments'
> >> > (https://developer.blender.org/diffusion/B/browse/UI-experiments/) so
> >> > we finally have a place where we can test and develop features without
> >> > having to worry about anything (well almost), it's our personal
> >> > playground. I talked about it with Pablo last week and we decided to
> >> > give it a go.
> >> >
> >> > The only three rules I propose:
> >> > - No features from which we know they won't end up in master (rather
> >> > soonish). The purpose of this branch is to develop features towards
> >> > master (this also includes testing). If we don't see someone working
> >> > on a feature for a some months, and we can't see the will to do s o,
> we
> >> > simply kick the feature out
> >> > - Features that go in must have an own up-to-date branch (local or
> >> > remote) to make the final merge with master easier. This is in the
> >> > hands of the developer of the feature - he has to prepare the feature
> >> > for final merge, which can be difficult and annoying if you need to do
> >> > it from a branch that is really diverged from master
> >> > - All added features and the people involved must be listed somewhere
> >> > so we can keep track of them easily (wiki page?)
> >> >
> >> > I can take care of the branch by making sure it stays up-to-date with
> >> > master and builds fine (and maybe we can create testbuilds on and
> >> > off).
> >> >
> >> > Curious to hear feedback and to get this running. If we got everything
> >> > organized we can start bombing the branch with features :)
> >> >
> >> > Cheers,
> >> > - Julian -
> >> > _______________________________________________
> >> > Bf-interface mailing list
> >> > Bf-interface at blender.org
> >> > http://lists.blender.org/mai lman/listinfo/bf-interface
> >> >
> >> >
> >> > _______________________________________________
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> >> > Bf-interface at blender.org
> >> > http://lists.blender.org/mailman/listinfo/bf-interface
> >> >
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> >
> >
> >
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> >
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