<html>
<head>
<meta content="text/html; charset=ISO-8859-1"
http-equiv="Content-Type">
</head>
<body text="#000000" bgcolor="#FFFFFF">
<div class="moz-cite-prefix"><br>
Am 25.07.2014 18:06, schrieb brita:<br>
</div>
<blockquote
cite="mid:CAHaG9aw1Bv7O0waXJA2P7+6WA0K14eTF2Ee+_42EHJboMTugRQ@mail.gmail.com"
type="cite">
<div dir="ltr">
<div class="gmail_extra">For my personal clarification, what
exactly does 'Blender on Steam' involve?</div>
<div class="gmail_extra"><br>
</div>
<div class="gmail_extra">I did a small research at the start of
my gsoc to see if I could help with this and what I understood
was:</div>
<div class="gmail_extra">- steam would act as a 'publishing'
platform for blender, where you could actually just download
blender. Is this correct? (this can be done already)</div>
</div>
</blockquote>
Yep that would be the main target, at first. I see Steam as a nice
way to bring Blender to more people and have an automated system for
updating Blender. <br>
Also you have the possibility to make Beta branches. So maybe it
would also a good way to deliver nightlys and rcs to a broader
audience. <br>
Also does Steam support synchronisation to some degree. So it would
be possible to have your settings.blend synchronised on all Blenders
that are installed over Steam.<br>
<blockquote
cite="mid:CAHaG9aw1Bv7O0waXJA2P7+6WA0K14eTF2Ee+_42EHJboMTugRQ@mail.gmail.com"
type="cite">
<div dir="ltr">
<div class="gmail_extra">- the steam workshop donations, are for
*steam workshop* that is basically an interface for users to
share, discover and install mods for their games. meaning:</div>
<div class="gmail_extra"> - the goal is to support tool
integration aiming for game modding (building assets for games
is the most common, but also levels and and behaviour may be
supported). There is already the FBX work here, for tool
integration.</div>
<div class="gmail_extra"> - the games implement a part of the
steam workshop api, specifying what can be modded, what they
accept, etc</div>
<div class="gmail_extra"> - the tools (blender!) also
implement a part of the API as a way of exporting. Somewhat
like the sketchfab addon, but instead of uploading to their
website, it get uploaded to steam via their api, saying what
it is and how it can be used.</div>
<div class="gmail_extra"> - steam workshop connects these too
together making everything nice for the user</div>
<div class="gmail_extra"><br>
</div>
</div>
</blockquote>
That would be the next step, if someone wants to do it. Maybe this
is something that is a valid target for GSOC.<br>
<blockquote
cite="mid:CAHaG9aw1Bv7O0waXJA2P7+6WA0K14eTF2Ee+_42EHJboMTugRQ@mail.gmail.com"
type="cite">
<div dir="ltr">
<div class="gmail_extra">So what are we talking about here?
Making an official account? Getting blender downloadable on
steam? Implementing the API to export content from blender
into steam workshop?</div>
<div class="gmail_extra">Also, please correct me if I understood
something wrong.</div>
<div class="gmail_extra"><br>
</div>
</div>
</blockquote>
That is basically the plan. With only the exception that I am not
skilled enough with the Blender Python API or Code base to make the
Exporter/Importer stuff. So that would be the Task for an other
volunteer.<br>
<blockquote
cite="mid:CAHaG9aw1Bv7O0waXJA2P7+6WA0K14eTF2Ee+_42EHJboMTugRQ@mail.gmail.com"
type="cite">
<div dir="ltr">
<div class="gmail_extra">As to the first too options, they are
more of a marketing decision, so I leave it to Ton. The
implementation of the api, as interesting as it could be, is
not really game engine related and therefore out of the scope
of my gsoc, so I didn't look further.</div>
<div class="gmail_extra"><br>
</div>
<div class="gmail_extra">--</div>
<div class="gmail_extra">Inês Almeida</div>
<div class="gmail_extra"><br>
</div>
</div>
<br>
<fieldset class="mimeAttachmentHeader"></fieldset>
<br>
<pre wrap="">_______________________________________________
Bf-gamedev mailing list
<a class="moz-txt-link-abbreviated" href="mailto:Bf-gamedev@blender.org">Bf-gamedev@blender.org</a>
<a class="moz-txt-link-freetext" href="http://lists.blender.org/mailman/listinfo/bf-gamedev">http://lists.blender.org/mailman/listinfo/bf-gamedev</a>
</pre>
</blockquote>
best regards<br>
Jeremias Boos<br>
</body>
</html>