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Hey guys,<br>
<br>
I have already chatted with Brecht about this but I will summarise
my opinions below.<br>
<br>
I think that there are some interesting ideas in the proposal but
feel that this might be getting more complicated than it actually
needs to be.<br>
Having the per object presets for baking isnt really needed as you
would generally want all the maps to have exactly the same settings
for margin, AA and use the same cages etc.<br>
<br>
The workflow I would expect is that the user selects objects as they
do now (HP then LP), select the maps they want to bake, the size of
the maps etc. and then hit bake with the only difference to now is
that they have multiple maps selected which Blender would
automatically create with the appropriate suffixes.<br>
The cage would already be set up before they hit bake and Blender
would look for a cage in a selected mesh somewhere or it could be
added manually in a similar fashion to how we select stuff like
vertex groups now.<br>
<br>
I would still want this to be still be in the render panel vs
anywhere else and you are rendering maps so it is the first place
that you would look.<br>
<br>
Cheers,<br>
<br>
-Andy<br>
<br>
<div class="moz-cite-prefix">On 31/10/2013 15:23, Dalai Felinto
wrote:<br>
</div>
<blockquote
cite="mid:CAGjvzG3R1h8ZK2bXoDOVgaCPKk=VhBnDO4YUDXatwqHB9Qvy1Q@mail.gmail.com"
type="cite">
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<div>Dear all,</div>
<div><br>
</div>
<div>Brecht, Jonathan and I had a meeting after the Blender
Conference to tackle a re-design for how we bake textures in
Blender.</div>
<div><br>
</div>
<div>The proposal is explained in the "Bake Maps" section here:</div>
<div><a moz-do-not-send="true"
href="https://docs.google.com/document/d/1mp3EZZPNpODGzUcU2ZV39iZIyBx_ZesxnMklejODJXA/edit">https://docs.google.com/document/d/1mp3EZZPNpODGzUcU2ZV39iZIyBx_ZesxnMklejODJXA/edit</a><br>
</div>
<div><br>
</div>
<div>I would like to work on that after I'm done with my current
assignment. So although there is no rush, the sooner we have
the design set on stone the better.</div>
<div><br>
</div>
<div>I added a mockup of the UI, though the focus here is on
workflow and functionality. The core idea is that you should
be able to re-bake a bunch of maps by selecting an object (or
multiple objects) and press bake. For the first bake you would
still need to set things up manually.</div>
<div><br>
</div>
<div>Thanks,<br>
Dalai</div>
<div>
<div>--<br>
<a moz-do-not-send="true"
href="http://blendernetwork.org/dalai-felinto"
target="_blank">blendernetwork.org/dalai-felinto</a><br>
<a moz-do-not-send="true" href="http://www.dalaifelinto.com"
target="_blank">www.dalaifelinto.com</a></div>
</div>
</div>
<br>
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