It looks like this sort of system has been looked at and rejected.<br><br>If you have a look at the focus page ( see here: <a href="http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Focus">http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Focus</a> )<br>
<br><b>Not targets (at all)</b>
<ul><li>Redesign Blender's internal DataBase or data handling.
</li><li>A complete new updated animation system
</li><li>The Render-export API
</li><li><u><i>Making everything Nodes, Node-tool trees, or Node-Modifier trees.
</i></u></li><li>Allowing Blender to become configured like Maya, 3D Max, etc.
You can try of course, but our focus remains on Blender artists, and
giving them the best 3D tool possible.
</li></ul>But you never know, this is just the focus for 2.5. Although i do get the feeling that this idea was completely rejected.<br><br>not to burst your bubble or anything.<br><br><br><div class="gmail_quote">On Sun, Dec 28, 2008 at 10:13 AM, Michael Crawford <span dir="ltr"><<a href="mailto:psyborgue@mac.com">psyborgue@mac.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">In Maya, nodes can be used for everything, not just shading. It would<br>
be great if in blender, modifiers could become node-based. At the<br>
beginning and end of the graph there would be a "mesh in" node with<br>
one output per shape key (perhaps some for v.groups) and one "mesh<br>
out" node with similar connections. In between, users could be free<br>
to add as many modifiers as they want, even blending between results<br>
using, for example, an average or "blender" node.<br>
<br>
The advantage of this is it would get rid of the limitations of a<br>
linear modification stack. Even with multi-modifiers, it's not nearly<br>
as clear or as user friendly as a node based system.<br>
<br>
In addition, it would also be nice if node attributes were animate-able.<br>
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</blockquote></div><br><br clear="all"><br>-- <br>"...television in the main is being used to distract, delude, amuse and insulate us..." -- An excerpt of EDWARD R. MURROW's speech on the hidden agenda of TV.<br>
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