This will likely be possible in the new Bmesh implimentations....<br><br>Not currently though.<br>
<br>
<br>
<table class="readtext" border="0" cellpadding="1" cellspacing="7"><tbody><tr><td bgcolor="#789be0"><br></td><td>-------Original Message-------<br>
From: Roger <hovergo@net-tech.com.au><br>
Subject: [Bf-funboard] Blender removal of edges and vertices.<br>
Sent: 20 Nov '07 00:08<br>
<br>
If internal edges are removed on an object, can blender automatically replace <br>
the lost faces from remaining vertices instead of having to do it manually.<br>
<br>
In 3d Max if you press <remove> it will remove the selected edges. If you hit <br>
<crtl remove=""> it will remove the selected edges and vertices connected to those <br>
edges but automatically fill the face.<br>
Roger<br>
<br>
<br>
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