You've all got a point I think that we should be able to set what scale we want things as a user prefernce and I personally have no problem with metric or imperial, being canadian I use both.<br><br>
<div><span class="gmail_quote">On 1/21/06, <b class="gmail_sendername">Ed Halley</b> <<a href="mailto:ed@halley.cc">ed@halley.cc</a>> wrote:</span>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"><br>Campbell Barton wrote:<br>> First of all, your not going to get 1.0 == 1ft. America is the only<br>
> country that still uses imperial and its an in-efficient system, not<br>> even the American army use it.<br>> 1.0 as 1 metre is probably better. however it could be 1cm or 1km<br>> depending on the scale your working.
<br><br>You misinterpret the goal of the proposal. It's not to say that<br>definitively, everyone using Blender gets 1.0bu==1.0ft. It would be<br>preposterous to assume that everyone has the same preference for<br>imperial or metric or klingon.
<br><br>It is to say that the designer of the model MARK their .blend with THEIR<br>units that THEY used when designing it.<br><br>You measure your way, I'll measure my way. If I'm loading a model you<br>built, I shouldn't have to get out the calculator to make your furniture
<br>fit my house. A simple mechanism to assist that conversion would be<br>simple to add to the loading mechanism.<br><br>Japanese architects continue to use ancient (though now more<br>standardized) units like shaku (foot-length), hito (two-arm-span), ata
<br>and tsuka (hand height, hand width), tatami (adult bed area), and<br>others. I don't care HOW archaic the system, if a number of Blender<br>users throughout the world find a marking scheme to be useful for<br>interoperability, it's only good for Blender as a whole.
<br><br>This proposal just lists symbolic constants built into a table somewhere<br>for convenience sake. Just as index-of-refraction tables would assist<br>in selecting the proper material property for Amethyst or Water or Diamond.
<br><br>--<br>[ e d @ h a l l e y . c c ]<br>_______________________________________________<br>Bf-funboard mailing list<br><a href="mailto:Bf-funboard@projects.blender.org">Bf-funboard@projects.blender.org</a><br><a href="http://projects.blender.org/mailman/listinfo/bf-funboard">
http://projects.blender.org/mailman/listinfo/bf-funboard</a><br></blockquote></div><br><br clear="all"><br>-- <br>Ascilator