[Bf-funboard] Bf-funboard Digest, Vol 115, Issue 15

kevin deguisne kevin at real3d.fr
Sun Jun 28 16:39:48 CEST 2015


You can use the "is backfacing" from the lightpath node into the factor
slot of a mix node to texture the front face anf the back face with
different colir or texture.
Le 28 juin 2015 12:00, <bf-funboard-request at blender.org> a écrit :

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> Today's Topics:
>
>    1. Single Sided UV Mapping (Nkansah Rexford)
>    2. Re: Single Sided UV Mapping (Knapp)
>    3. Re: Single Sided UV Mapping (Nkansah Rexford)
>    4. Re: Single Sided UV Mapping (Nkansah Rexford)
>    5. Re: Single Sided UV Mapping (Knapp)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sat, 27 Jun 2015 16:52:16 +0000
> From: Nkansah Rexford <nkansahrexford at gmail.com>
> Subject: [Bf-funboard] Single Sided UV Mapping
> To: bf-funboard <bf-funboard at blender.org>
> Message-ID:
>         <
> CAKt11bVCptq7RM33oSw5xxDPkXVyUbpWsWqY7d5UTjm0i+pWGw at mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> Out of the box, according to this questions
> <
> http://blender.stackexchange.com/questions/1032/uv-mapping-plane-single-side
> >,
> blender doesn't support single sided UV mapping.
>
> Today, I wanted to apply texture to a single side of my cube, and couldn't
> find that option. Its never occurred to me that way, but I'm wondering why
> there isn't a feature of that sort.
>
> Can I request that as a feature?
>
>
> --
> +Rexford <http://google.com/+Nkansahrexford> | khophi.co
> <http://khophi.co/about>
>
>
> ------------------------------
>
> Message: 2
> Date: Sat, 27 Jun 2015 22:15:22 +0200
> From: Knapp <magick.crow at gmail.com>
> Subject: Re: [Bf-funboard] Single Sided UV Mapping
> To: "Discuss Blender's functionality." <bf-funboard at blender.org>
> Message-ID:
>         <
> CAOdBB_4toxsYUoUJnKgS9iCCmbEQK7sxMAgyCcGJ+frAUhhdNQ at mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> Select the vert and apply a material to that vert??
>
> On Sat, Jun 27, 2015 at 6:52 PM, Nkansah Rexford <nkansahrexford at gmail.com
> >
> wrote:
>
> > Out of the box, according to this questions
> > <
> >
> http://blender.stackexchange.com/questions/1032/uv-mapping-plane-single-side
> > >,
> > blender doesn't support single sided UV mapping.
> >
> > Today, I wanted to apply texture to a single side of my cube, and
> couldn't
> > find that option. Its never occurred to me that way, but I'm wondering
> why
> > there isn't a feature of that sort.
> >
> > Can I request that as a feature?
> >
> >
> > --
> > +Rexford <http://google.com/+Nkansahrexford> | khophi.co
> > <http://khophi.co/about>
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-funboard
> >
>
>
>
> --
> Douglas E Knapp
>
> Massage in Gelsenkirchen-Buer:
> http://douglas.bespin.org/tcm/ztab1.htm
> Please link to me and trade links with me!
>
>
> ------------------------------
>
> Message: 3
> Date: Sat, 27 Jun 2015 20:53:21 +0000
> From: Nkansah Rexford <nkansahrexford at gmail.com>
> Subject: Re: [Bf-funboard] Single Sided UV Mapping
> To: "Discuss Blender's functionality." <bf-funboard at blender.org>
> Message-ID:
>         <CAKt11bWdU9nmJy7XHtD4iHMCctsTimpGLk=xLyowyZJ42oS=
> Xw at mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> Nope. It doesn't work that way, unless the cube is solidified, in which the
> front side is a separate plane from the other side of the cube facing the
> inside of the cube which will also be a plane on its own
>
> On Saturday, June 27, 2015, Knapp <magick.crow at gmail.com> wrote:
>
> > Select the vert and apply a material to that vert??
> >
> > On Sat, Jun 27, 2015 at 6:52 PM, Nkansah Rexford <
> nkansahrexford at gmail.com
> > <javascript:;>>
> > wrote:
> >
> > > Out of the box, according to this questions
> > > <
> > >
> >
> http://blender.stackexchange.com/questions/1032/uv-mapping-plane-single-side
> > > >,
> > > blender doesn't support single sided UV mapping.
> > >
> > > Today, I wanted to apply texture to a single side of my cube, and
> > couldn't
> > > find that option. Its never occurred to me that way, but I'm wondering
> > why
> > > there isn't a feature of that sort.
> > >
> > > Can I request that as a feature?
> > >
> > >
> > > --
> > > +Rexford <http://google.com/+Nkansahrexford> | khophi.co
> > > <http://khophi.co/about>
> > > _______________________________________________
> > > Bf-funboard mailing list
> > > Bf-funboard at blender.org <javascript:;>
> > > http://lists.blender.org/mailman/listinfo/bf-funboard
> > >
> >
> >
> >
> > --
> > Douglas E Knapp
> >
> > Massage in Gelsenkirchen-Buer:
> > http://douglas.bespin.org/tcm/ztab1.htm
> > Please link to me and trade links with me!
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org <javascript:;>
> > http://lists.blender.org/mailman/listinfo/bf-funboard
> >
>
>
> --
> +Rexford <http://google.com/+Nkansahrexford> | khophi.co
> <http://khophi.co/about>
>
>
> ------------------------------
>
> Message: 4
> Date: Sat, 27 Jun 2015 20:58:02 +0000
> From: Nkansah Rexford <nkansahrexford at gmail.com>
> Subject: Re: [Bf-funboard] Single Sided UV Mapping
> To: "Discuss Blender's functionality." <bf-funboard at blender.org>
> Message-ID:
>         <
> CAKt11bXa_FKdmQku5kNUFVneTGVmymbAeYeOF7HbT3U0RAy_Ow at mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> Nope. It doesn't work that way, unless the cube is solidified, in which the
> front side is a separate plane from the other side of the cube facing the
> inside of the cube which will also be a plane on its own
>
> On Saturday, June 27, 2015, Knapp <magick.crow at gmail.com> wrote:
>
> > Select the vert and apply a material to that vert??
> >
> > On Sat, Jun 27, 2015 at 6:52 PM, Nkansah Rexford <
> nkansahrexford at gmail.com
> > <javascript:;>>
> > wrote:
> >
> > > Out of the box, according to this questions
> > > <
> > >
> >
> http://blender.stackexchange.com/questions/1032/uv-mapping-plane-single-side
> > > >,
> > > blender doesn't support single sided UV mapping.
> > >
> > > Today, I wanted to apply texture to a single side of my cube, and
> > couldn't
> > > find that option. Its never occurred to me that way, but I'm wondering
> > why
> > > there isn't a feature of that sort.
> > >
> > > Can I request that as a feature?
> > >
> > >
> > > --
> > > +Rexford <http://google.com/+Nkansahrexford> | khophi.co
> > > <http://khophi.co/about>
> > > _______________________________________________
> > > Bf-funboard mailing list
> > > Bf-funboard at blender.org <javascript:;>
> > > http://lists.blender.org/mailman/listinfo/bf-funboard
> > >
> >
> >
> >
> > --
> > Douglas E Knapp
> >
> > Massage in Gelsenkirchen-Buer:
> > http://douglas.bespin.org/tcm/ztab1.htm
> > Please link to me and trade links with me!
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org <javascript:;>
> > http://lists.blender.org/mailman/listinfo/bf-funboard
> >
>
>
> --
> +Rexford <http://google.com/+Nkansahrexford> | khophi.co
> <http://khophi.co/about>
>
>
> ------------------------------
>
> Message: 5
> Date: Sun, 28 Jun 2015 00:09:24 +0200
> From: Knapp <magick.crow at gmail.com>
> Subject: Re: [Bf-funboard] Single Sided UV Mapping
> To: "Discuss Blender's functionality." <bf-funboard at blender.org>
> Message-ID:
>         <
> CAOdBB_4CswqJHD8Kt87ecTFDhQ_M+8b1t6LMVQwUer6OMLwYWA at mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> On Sat, Jun 27, 2015 at 10:53 PM, Nkansah Rexford <
> nkansahrexford at gmail.com>
> wrote:
>
> > Nope. It doesn't work that way, unless the cube is solidified, in which
> the
> > front side is a separate plane from the other side of the cube facing the
> > inside of the cube which will also be a plane on its own
> >
> > On Saturday, June 27, 2015, Knapp <magick.crow at gmail.com> wrote:
> >
> > > Select the vert and apply a material to that vert??
> > >
>
>
> I misspoke. Not vert but face.
> http://www.pasteall.org/blend/36774
>
>
> --
> Douglas E Knapp
>
> Massage in Gelsenkirchen-Buer:
> http://douglas.bespin.org/tcm/ztab1.htm
> Please link to me and trade links with me!
>
>
> ------------------------------
>
> _______________________________________________
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>
> End of Bf-funboard Digest, Vol 115, Issue 15
> ********************************************
>


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