[Bf-funboard] mask modifier slowing down armature modifier
Campbell Barton
ideasman42 at gmail.com
Mon Sep 2 22:47:16 CEST 2013
Likely this isn't a bug, mask modifier rebuilds the mesh based on
tagged vertices, it just happens not to be so fast.
But if you think it really is a bug - (for example if mask is running
slower then much more invovled modifiers such as decimate or boolean),
then you will need to report it so a developer can take your file and
profile the case you're running into.
On Mon, Sep 2, 2013 at 2:37 AM, Paweł Łyczkowski
<pawellyczkowski at gmail.com> wrote:
> The mask modifier is slowing the armature modifier a lot, regardless if
> it's before or after it, and I don't see why that should be.
>
> This probably should go to bugs, but I'm lazy so I'm writing here.
>
> Regards
> Paweł Łyczkowski
> plyczkowski.com
> _______________________________________________
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> Bf-funboard at blender.org
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--
- Campbell
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