[Bf-funboard] External video input
Patrick Shirkey
pshirkey at boosthardware.com
Thu Jan 3 22:05:37 CET 2013
On Sun, October 28, 2012 9:13 am, Patrick Shirkey wrote:
> Hi,
>
> Does anyone have suggestions or input on the best way to integrate
> external video input from other applications to the node editor?
>
> I'm thinking specifically of piping video data from a game engine into the
> node editor.
>
>
Any thoughts on how to achieve this?
I'm also interested in integrating Blender support for motion capture with
third party game engines.
So load a game engine as a plugin to the compositor and layer motion
capture with Blender models over the top.
--
Patrick Shirkey
Boost Hardware Ltd
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