[Bf-funboard] Request: Vertex Groups/Shape Keys Management

Jonathan Williamson jonathan at cgcookie.com
Fri Apr 12 06:26:12 CEST 2013


+1 here too! This would be particularly good for modifiers.

Jonathan Williamson
http://cgcookie.com


On Thu, Apr 11, 2013 at 4:35 PM, Bassam Kurdali <bassam at urchn.org> wrote:

> +1.5 drag and drop reordering of lists would be great (also for
> modifiers, constraints, animation channels, etc)
> could be a GSOC if there is another UI gsoc? or is UI just not a good
> idea for students...
>
> On Thu, 2013-04-11 at 18:30 +0200, Bol Bib wrote:
> > I second this,something should be done to make these long lists managable
> >
> >
> >
> > > Date: Thu, 11 Apr 2013 17:41:48 +0200
> > > From: pawellyczkowski at gmail.com
> > > To: bf-funboard at blender.org
> > > Subject: [Bf-funboard] Request: Vertex Groups/Shape Keys Management
> > >
> > > I am now creating a lot of shape keys for a character's face, to create
> > > expressions.  Some are just single features deforming, some are full
> > > facial expressions. Managing them with only the up and down arrow is
> not
> > > really efficient. My request would be drag and drop, and folders
> support
> > > for the Vertex Groups and Shape Keys windows.
> > >
> > > Regards
> > > Paweł Łyczkowski
> > > plyczkowski.com
> > > _______________________________________________
> > > Bf-funboard mailing list
> > > Bf-funboard at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-funboard
> >
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>
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