[Bf-funboard] Losing painted textures.

Mats Holmberg mats.holmberg at 2me.fi
Thu Sep 27 11:53:35 CEST 2012


Very true, but then again, why should you as a user have to worry about saving your textures at all? I mean, in all my years of Blender use, I've never wanted NOT to save my painted textures. Why not automatically save them? At least there should be a really clear way of both saving and removing stuff from our blends.

-mats

On 27.9.2012, at 12.45, Pietro Grandi wrote:

> That's true about Blender, but on the other side I think that one of
> Blender's strongest feature is that he never stops you: no popups, no force
> to click "ok": in my opinion it should continue to do it this way, but just
> warning you with visual alert, like context colors variations.
> 
> But absolutely no popups, of course; one can do what he wants and do it
> straight, without confirm anything. Just the awareness.
> 
> cheers,
> Pietro
> 
> On Thu, Sep 27, 2012 at 11:34 AM, Bol Bib <bollebib at hotmail.com> wrote:
> 
>> That must suck...
>> 
>> At least a warning would be appropriate.
>> 
>> 
>> I do find that in Blender it is quite unclear when something will be
>> deleted or not.
>> I sometimes wish to delete  a certain material from the whole scene and I
>> can't because in some ways it's still being used.
>> 
>> And the other side of the spectrum is what you experienced...
>> 
>> 
>> 1)Maybe indeed a message should popup warning you if you are about to lose
>> something.
>> ideally you could make fake users for all of them at the time of closing,
>> or only a selection,if you can get a list , where you check and uncheck
>> each one.
>> 
>> 
>> 2)Or maybe assign default fake users to all newly created material/actions.
>> 
>> But this could get cluttered with the fakes you actually manually assign..
>> 
>> Or another way : create a "FAKE fake user" (double fake),some sort of
>> special subclass,that is automatic
>> -> with this double fake, you tell the program that it's something
>> automaticly created,and NEEDS further input.
>> 
>> 
>> If this has not been done, on exit you get a warning. At that time you can
>> choose to reject them,or make true fake users out of them...
>> 
>> 
>> Also provide ,in the outliner perhaps,a good way to manage those fake(or
>> double fake) users. Maybe in conjunction with the first proposal.
>> 
>> 
>> 
>> 
>> I do not know if this would be feasible however..
>> 
>> I'm just rambling here,maybe the devs find some use in it.
>> I hope we can agree,at least something could be done.
>> 
>> 
>> kind regards
>> 
>> 
>> 
>> 
>> 
>>> From: kungfoobar at gmail.com
>>> Date: Wed, 26 Sep 2012 23:21:53 +0200
>>> To: bf-funboard at blender.org
>>> Subject: [Bf-funboard] Losing painted textures.
>>> 
>>> I'm very very very very angry. I use Blender since 2006 and I STILL
>>> forget to save painted textures. There's no warning, no autosave, no
>>> nothing. Even though I press ctrl+W every other second wihtout even
>>> thinking, I have autosave to 1 minute and a autosave file is created
>>> when closing Blender, there's still no way of recovering hours of
>>> painting work. It's VERY frustrating. Please, something has to be
>>> done!!
>>> _______________________________________________
>>> Bf-funboard mailing list
>>> Bf-funboard at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-funboard
>> 
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