[Bf-funboard] Apply Mirror Modifier as a new mesh

Bol Bib bollebib at hotmail.com
Sat Oct 27 18:23:21 CEST 2012


I....have no idea what you just said ^^

> Date: Wed, 24 Oct 2012 06:19:56 -0400
> From: dwightdhutto at gmail.com
> To: bf-funboard at blender.org
> Subject: Re: [Bf-funboard] Apply Mirror Modifier as a new mesh
> 
> On Wed, Oct 24, 2012 at 6:13 AM, Bol Bib <bollebib at hotmail.com> wrote:
> > Is there a way to apply the mirror modifier and get a new object out of it,rather than the mirrored mesh be part of the existing mesh?
> >
> > If there is, I cant find it.
> > And if there isn't ...could there be? It seems like a useful extra function to have.
> >
> > Right now if you want this you need to go into edit mode and seperate by hand.
> > If you mirror lots of objects then you need to select and seperate a lot.
> >
> > Any thoughts?
> >
> 
> 
> If it's just mirror the RNA, DNA is the way to go for reflectivity of
> vertices. CG-AT
> -- 
> Best Regards,
> David Hutto
> CEO: http://www.hitwebdevelopment.com
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