[Bf-funboard] Remove doubles issue & use for UV

Alberto Torres kungfoobar at gmail.com
Sun Aug 19 19:24:53 CEST 2012


2012/8/19 Julio Iglesias <j at zafio.com>:
> Not sure if I understood it right... what would happen in this situation?:
>
> https://dl.dropbox.com/u/2294713/rdsu.png

I guess non-connected vertices should be preferred. It could be also
an option. Most of the time remove doubles is used for closing gaps,
anyway.


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