[Bf-funboard] Thoughts on multi-select mode.

joe joeedh at gmail.com
Thu Jun 4 01:29:55 CEST 2009


Assigning keymaps is part of the 2.5 project, so you can't do it in 2.49, no :)

I'll have to look at what the alt key does in multiselect mode,
shouldn't be too hard to figure out.

Joe

2009/6/3 Paweł Łyczkowski <plyczkowski at o2.pl>:
> "Still, if you can think of a nice way to handle
> this, we always appreciate feedback. :)"
>
> :)))
>
> Yeah, i thought that changing anything in the existing selection system
> would be very troublesome. One way to avoid this would be to make a separate
> multiselect mode, not based on flushing, but I suppose that would be
> confusing.
>
> But I still think that overriding several selection behaviors in multiselect
> would be a good thing, such as the alt-click on edge to select an edge loop.
> Surely no one uses alt-click in multiselect anyway.
>
> P.S Sorry to ask it here, but I couldn't find an answer - you can't assign
> keys in Blender, right?
>
> PLyczkowski
>
>
> ----- Original Message -----
> From: "joe" <joeedh at gmail.com>
> To: <bf-funboard at blender.org>
> Sent: Wednesday, June 03, 2009 10:06 PM
> Subject: Re: [Bf-funboard] Thoughts on multi-select mode.
>
>
> Our selection system is based on flushing, e.g. if you select an edge
> it selects the verts, and if you select all the edges of a face, that
> face is selected, etc.
>
> To change this would require quite a bit of thinking, especially of
> what this would mean for the tools code.
>
> Multiselect mode can be a pain for this reason, but removing flushing
> from it would be too big of a change, I think, especially since users
> expect the flushing, and we'd probably have to remove it from all
> selection modes.  Still, if you can think of a nice way to handle
> this, we always appreciate feedback. :)
>
> Joe
>
> 2009/6/3 Paweł Łyczkowski <plyczkowski at o2.pl>:
>> Hi all, I love Blender!
>>
>> tl;dr - Could selecting an element in multi select mode DID NOT select
>> it's
>> parts? Eg. select an edge and it's vertices remain unselected?
>>
>> Seems stupid? Let me explain why I think it's not.
>>
>> I discovered recently that turning more than one select mode on is
>> possible
>> (eg vertex + edge), and was thrilled by it, because it could make
>> modelling
>> even faster in Blender. But I soon learned that it is not so, because of
>> some operations that seem not practical for me, here are examples:
>>
>> - Selecting an edge with all modes on, pressing ctrl-e and choosing select
>> edge loop selects the edge loop properly. I thought that this command is
>> equivalent to alt-clicking an edge, but it is not so. Alt-clicking an edge
>> selects, well, a few edge loops i think - vertex, poly and ege loops? A
>> lot
>> anyway, which is useless. I suppose that this command executes "select
>> edge
>> loop" on each edge vertex and poly that is selected by clicking on the
>> edge.
>> Could it be overridden to execute the command on the clicked edge only?
>>
>> - Selecting two parallel edges from a side of a cube with all select modes
>> on selects also their vertices, which selects also the other two edges,
>> which selects the whole face. So when you select the two edges, and
>> execute
>> "erase edges" - 4 edges are erased. Not practical, I can do that by
>> clicking
>> on the face and choosing "erase edges", which is more intuitive.
>>
>> This all is due to the way the multi select mode works now - selecting
>> element selects it's parts. But the multi select mode (or a new mode)
>> could
>> be awesome if selecting element did not selects it's parts. It would be
>> not
>> always logical, because you could select an edge, and then add one of its
>> end vertices to the selection, and for eg. "extrude" would be confused
>> which
>> one to extrude, the vertice or the edge? An I suppose a lot of problems
>> would arise, but I think they would all be solvable.
>>
>> But there would be a lot of benefits. You could for eg. select two edges
>> in
>> a cube, erase them, then without changing the selection mode continue to
>> edit vertices.
>>
>> Well, maybe it is a stupid idea, but I think that minimizing the need to
>> change the selection modes would be a good thing.
>>
>> Cheers
>> Paweł Łyczkowski
>>
>>
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