[Bf-funboard] Rigging system

Willem Verwey willem at 3danim8.net
Mon Jan 19 08:05:52 CET 2009


Hi all.

I went to have a look at puppet shop. Seems quite cool. Would be nice to 
have something like this for blender in the future.

Willem

----- Original Message ----- 
From: <bf-funboard-request at blender.org>
To: <bf-funboard at blender.org>
Sent: Saturday, January 17, 2009 1:00 PM
Subject: Bf-funboard Digest, Vol 53, Issue 10


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>   1. Interesting Rigging System (Sangwoo Hong)
>   2. Re: Python 3 (Campbell Barton)
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> Message: 1
> Date: Fri, 16 Jan 2009 10:15:21 -0800
> From: Sangwoo Hong <sahngwoo at gmail.com>
> Subject: [Bf-funboard] Interesting Rigging System
> To: bf-funboard at blender.org
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> Now free for 3DS Max apparently.  There are tons of videos on this site
> which describe all the functionality.  A similar product called CAT
> (Character Animation Tools) just became free for 3DS Max subscribers as
> well.
> http://www.lumonix.net/puppetshop.html
>
> phong.
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> Message: 2
> Date: Fri, 16 Jan 2009 19:08:24 -0800
> From: Campbell Barton <ideasman42 at gmail.com>
> Subject: Re: [Bf-funboard] Python 3
> To: bf-funboard at blender.org
> Message-ID:
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> Blender can be built with Python 2.6.x no problems, but Python 3.x
> compatibility would take some days work on the C api and some more
> moving scripts across *(Probably not worth doing, better support Py
> 3.x in blender 2.5 only)
>
>
> On Wed, Jan 14, 2009 at 2:53 PM, Tom M <letterrip at gmail.com> wrote:
>> No,
>>
>> LetterRip
>>
>> On Tue, Jan 13, 2009 at 10:46 PM, Roger <hovergo at net-tech.com.au> wrote:
>>> Will Blender 2.48 work with Python 2.61 and 3.0
>>> TIA
>>> Roger
>>>
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> -- 
> - Campbell
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