[Bf-funboard] 2.46 RC1 *** IK, BONE and POLE VECTOR issues

Ian Calvert ianjcalvert at googlemail.com
Tue Mar 18 18:32:36 CET 2008


> 1. BUG - when you finish setting the bone roll angle with the new
> CTRL-N align to CURSOR option, you can only access that orientation by
> switching to NORMAL.  LOCAL (which SHOULD provide the new orientation)
> seems to be IDENTICAL to GLOBAL.  is this correct?  doesn't seem so.
> unless normal means something else in regards to bones?

Local should provide the local axes of the object, if it is to fit in with the 
rest of the program. Normal for bones would seem to make sense to me.


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