[Bf-funboard] Feature request about proportional editing
Bassam Kurdali
bkurdali at freefactory.org
Wed May 30 01:54:51 CEST 2007
> Claudio "malefico" Andaur wrote:
> > Hi,
> >
> > This afternoon I was remodelling a character (yeah, a bird in case you
> > wonder) and found out that I needed proportional editing to be aware of
> > seams, so those vertices beyond a seam (if that seam is closed) were not
> > affected by proportional editing. Something like the Connected mode, but
> > working on seams.
> >
> > I think this could be a feature others might enjoy as well, so if anyone
> > is willing to work on it or discuss it here in the funboard, it'll be
> > highly apreciated.
> >
> > Regards
> >
> > malefico
> >
> Well it *is* possible with current code. . .it'd just be nasty,
> memory-hungry code. I can give pointers on how to do it with current
> editmesh if someone wants to implement it. . .but I doubt any such thing
> will make it into svn. It'd be a local patch.
>
> Joe
>
"current code" sounds like you mean something like this would be much
easier with bmesh? so a feature could make it into svn once bmesh is
integrated, or the bmesh branch is ready/functional enough?
Bassam
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