[Bf-funboard] Slice Modifier

Doug Ollivier doug at mudpuddle.co.nz
Thu May 17 11:51:16 CEST 2007


Great, very handy for creating Laser Cutting paths for cutting out 
slices. and other various 3d building methods

Good stuff.

Doug Ollivier


Campbell Barton wrote:
> Yes, just use the camera as the control object and slices will always 
> face the view, enable ztransp and alpha- and you can have pretend solid 
> textured renders. of course shadows and reflections will messup
>
> jmsoler at free.fr wrote:
>   
>> Great job. Could it be used with texture effects like that:
>> http://jmsoler.free.fr/didacticiel/blender/tutor/pytex_wireeffect.htm
>>
>> Selon Campbell Barton <cbarton at metavr.com>:
>>
>>     
>>> Hi, this is a modifier I just made a patch for that cuts a solid mesh
>>> into slithers.
>>>
>>> The functionality is fairly obscure so Im not sure it should go into
>>> blender or not... though of course Id rather my work didn't go to waist ;)
>>>
>>> Heres what it does
>>> * cuts a mesh on the x/y/z axis into slices
>>> * adjustable slice gap and offset
>>> * supports multiple materials (per solid region)
>>> * an object can be used to adjust/animate the slice axis and gap (with
>>> scaling)
>>> * works with negative space (a cube inside a cube will slice into a
>>> hollow shape)
>>>
>>> * does NOT work when there are holes in a mesh (Those thices will be
>>> omitted)
>>>
>>> It can be used to do fake volumetric rendering (with internal texturing)
>>> or as an effect.
>>>
>>> Here are some examples of its use
>>> http://members.optusnet.com.au/cjbarton/test.png
>>> http://members.optusnet.com.au/cjbarton/test_.png
>>> http://members.optusnet.com.au/cjbarton/test__.png
>>>
>>>
>>> Since the tracker is down, heres the patch
>>> http://members.optusnet.com.au/cjbarton/slice_modifier.patch
>>>       
>>
>>
>>     
>
>
>   


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