[Bf-funboard] Slice Modifier

jmsoler at free.fr jmsoler at free.fr
Thu May 17 08:47:06 CEST 2007


Great job. Could it be used with texture effects like that:
http://jmsoler.free.fr/didacticiel/blender/tutor/pytex_wireeffect.htm

Selon Campbell Barton <cbarton at metavr.com>:

> Hi, this is a modifier I just made a patch for that cuts a solid mesh
> into slithers.
>
> The functionality is fairly obscure so Im not sure it should go into
> blender or not... though of course Id rather my work didn't go to waist ;)
>
> Heres what it does
> * cuts a mesh on the x/y/z axis into slices
> * adjustable slice gap and offset
> * supports multiple materials (per solid region)
> * an object can be used to adjust/animate the slice axis and gap (with
> scaling)
> * works with negative space (a cube inside a cube will slice into a
> hollow shape)
>
> * does NOT work when there are holes in a mesh (Those thices will be
> omitted)
>
> It can be used to do fake volumetric rendering (with internal texturing)
> or as an effect.
>
> Here are some examples of its use
> http://members.optusnet.com.au/cjbarton/test.png
> http://members.optusnet.com.au/cjbarton/test_.png
> http://members.optusnet.com.au/cjbarton/test__.png
>
>
> Since the tracker is down, heres the patch
> http://members.optusnet.com.au/cjbarton/slice_modifier.patch




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