[Bf-funboard] Euler for animator, Quaternions for Blender
Michael Crawford
psyborgue at mac.com
Thu May 10 17:06:51 CEST 2007
RE: euler quaternion discussion
What do people think about having Euler or quaternion an option per
limb? eg: legs and arms could be different. Is this possible? IMO
Clearly euler is easier to animate with FK, but quats have advantages
for IK (no gimbal crazyness)... Could IK automatically use quats?
How would IK/FK blending work then? could limb rotation be both,
then averaged?
I haven't animated
More information about the Bf-funboard
mailing list