[Bf-funboard] Blender Fullscreen in Linux
Campbell Barton
cbarton at metavr.com
Tue Mar 20 17:24:57 CET 2007
Just made it work with eclipse's debuging options, the problem with
flickering isnt on my own PC, just seen on other peoples.
even so, I still think blender defaulting to windowed mode would be
worthwhile.
Arne Schmitz wrote:
> Am Dienstag, 20. März 2007 13:59 schrieb Campbell Barton:
>> Blender has odd border redraw/flicker issues when running in fullscreen
>> mode. may be NVidia only? Iv seen this happen on 3 different
>> Blender/Linux PC's recently.
>
> Try running nvidia-settings and in the OpenGL settings disbale "Allow
> Flipping".
>
>> When debugging blender its a hassel also, I know you can run Blender in
>> GDB with -w but with some IDE's (eclipse in My case) have useful memory
>> browsing features- so I want to use its debugger and I havnt worked out
>> how to run blender in a window from there - so I cant see the console
>> output as I test blender in this case.
>
> Every half-decent IDE should allow to specify arguments for the program to be
> debugged. Just add "-w" to those arguments. That's what I do with kdbg, for
> example.
>
> Arne
>
>
>
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