[Bf-funboard] Nodes and Ray Mirror Problem

Carsten Wartmann carsten.wartmann at imago-viva.de
Wed Feb 7 01:44:02 CET 2007


Hello,

I found a use for the (Material) node editor for me an again stumbled 
over a limitation. After trying some time (hours? But only seconds after 
asking for help on blenderartists.org :-( ) I found:

http://www.blender3d.org/cms/Blender_Material_Nodes.743.0.html

"Next steps
The current system will still need some evaluation...

• Ray-traced mirror or transparency inside of Material Nodes is not well 
handled yet. This because the use of node trees makes it impossible to 
retrieve a singular Material property (like, does this point on a face 
reflect or not?).
What does work is having a regular material that mirrors another 
material with a nodetree. We have to work still on this topic. "


How is the status on this?

Best Regards,
Carsten.

PS: what I tried: http://blenderartists.org/forum/showthread.php?t=88567

Its posible with the normal materials, but I never liked stencils etc :-)



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