[Bf-funboard] Nodes and Ray Mirror Problem
Carsten Wartmann
carsten.wartmann at imago-viva.de
Wed Feb 7 01:44:02 CET 2007
Hello,
I found a use for the (Material) node editor for me an again stumbled
over a limitation. After trying some time (hours? But only seconds after
asking for help on blenderartists.org :-( ) I found:
http://www.blender3d.org/cms/Blender_Material_Nodes.743.0.html
"Next steps
The current system will still need some evaluation...
• Ray-traced mirror or transparency inside of Material Nodes is not well
handled yet. This because the use of node trees makes it impossible to
retrieve a singular Material property (like, does this point on a face
reflect or not?).
What does work is having a regular material that mirrors another
material with a nodetree. We have to work still on this topic. "
How is the status on this?
Best Regards,
Carsten.
PS: what I tried: http://blenderartists.org/forum/showthread.php?t=88567
Its posible with the normal materials, but I never liked stencils etc :-)
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