[Bf-funboard] (Desperate) Argh?! GE Multitexturing in Linux?
Carsten Wartmann
carsten.wartmann at imago-viva.de
Thu Feb 1 14:45:03 CET 2007
Alexander Ewering wrote:
>
> On Thu, 1 Feb 2007, Carsten Wartmann wrote:
>
>> I am "quite" sure it worked before?!
>>
>> I tried and tried, thinking of an error by me but then I noticed:
>>
>> Error: libGL.so: invalid mode for dlopen(): Invalid argument
>
> I had exactly that error before and it was fixed in CVS a few days later.
> Seems like it re-broke then...
Eeek, no!
I did not update CVS since a while because the GameEngine Crash on exit....
/me lowers panic level
Carsten
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