[Bf-funboard] (Desperate) Argh?! GE Multitexturing in Linux?

Carsten Wartmann carsten.wartmann at imago-viva.de
Thu Feb 1 14:45:03 CET 2007


Alexander Ewering wrote:
> 
> On Thu, 1 Feb 2007, Carsten Wartmann wrote:
> 
>> I am "quite" sure it worked before?!
>>
>> I tried and tried, thinking of an error by me but then I noticed:
>>
>> Error: libGL.so: invalid mode for dlopen(): Invalid argument
> 
> I had exactly that error before and it was fixed in CVS a few days later.
> Seems like it re-broke then...

Eeek, no!

I did not update CVS since a while because the GameEngine Crash on exit....

/me lowers panic level

Carsten


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