[Bf-funboard] Re: [Bf-python] Adding other objects

Campbell Barton cbarton at metavr.com
Thu Jul 27 18:03:17 CEST 2006


My focus was on intergrating into Blender
models will probably just be stored as verts/faces/edges - but thanlks , 
Ill check the script out of this go's ahead.
- Cam

wim van hoydonck wrote:
> Before you start reinventing the wheel, note that there is already a
> python script for blender that creates the platonic solids. It may be
> a little outdated, but it still works.
>
> http://www.selleri.org/Blender/scripts/poliedri-0.0.2.zip
>
>
>
> On 7/27/06, Campbell Barton <cbarton at metavr.com> wrote:
>>
>> FUNBOARD: (pythoners read below)
>> Hi all, pythons had a group called "Add" for a while. atm it dosent
>> appier in the add menu, but it could.
>>
>> Anyhow, it strikes me that there are shapes we could have added -
>> http://www.georgehart.com/virtual-polyhedra/uniform-compounds-index.html
>>
>> Here are some shapes
>> http://www.georgehart.com/virtual-polyhedra/zometool.html
>>
>> Here are a heap of models
>> http://www.georgehart.com/virtual-polyhedra/uniform-compounds-index.html
>>
>> Probably only  ~4/5 of these shapes,
>>
>> Also we could have the teapot!
>>
>>
>> PYTHONERS:
>> Could I add a group
>> "AddMesh" and have a slot in the mesh part only?
>>
>> if sombody wants to add some light group, or 2d curve shapes we can add
>> another slot for "AddCurve"
>>
>>
>>  -Cam
>> _______________________________________________
>> Bf-python mailing list
>> Bf-python at projects.blender.org
>> http://projects.blender.org/mailman/listinfo/bf-python
>>
>
>


-- 
Campbell J Barton

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