[Bf-funboard] Blender in the workplace

Campbell Barton cbarton at metavr.com
Sat Sep 24 18:36:41 CEST 2005


Hello,
its not as simple as Blender dosent do what PolyBoost does therefor it 
CANT do that kind of stuff.
Sure- if you need a lot of features in Polyboost then going to blender 
is going to be a chalange

I do a lot of low poly buildings and find blender to be good for this, I 
have some of my own custom tools in Python, that speed up some areas.
- Selecting coplaner faces- wrote today :)
- Skinning vert loops
- Auto FGons
- Projection unwrapper
- Camera projection uvmapper
- Python Radial menu
- Improved fly mode (yes in python)

If you need a specific task done in Blender then just saying 'Blender 
dosent do it like 'X' isnt going  to  make  developers jump to attention 
and go-code it. - Learn how blender works and mabe mabe some design docs 
as to how it could work.

- Cam

 






>
> On Sat, 24 Sep 2005, Matt D. wrote:
>
>> I've been looking at Blender as an alternative ever since I read 
>> about it
>> but the continuous lack of tools for polygon modeling has always 
>> driven me
>> away. Blender is powerful but it does not provide the tools necessary 
>> for a
>> large part of the industry.
>>
>> Now that I've found PolyBoost I've since stopped looking for a more
>> intuitive package since it's a perfect extension of my workflow.
>>
>> Unless there becomes a conscious effort to expand the toolset to 
>> encompass
>> the needs of the professional, I don't see the potential for Blender 
>> beyond
>> a tool for a specialist or hobbyist.
>
> Hello Mr. Professional himself,
>
> you're pretty right, it's obvious that Blender isn't used in professional
> environments at all. No pre-vizzes for Hollywood movies are being made
> with it, no big car companies use it for making product presentations,
> no music videos for popular bands shown on TV are made with it, and it
> is clearly a piece of crap.
>
> Could you state a few things that you consider missing in the current
> toolset though, so the mere mortals like Ton can consider integrating
> them? :-)
>
> alex at schnittenparadies.de
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-funboard
>


-- 
Campbell J Barton

133 Hope Street
Geelong West, Victoria 3218 Australia

URL:    http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241


More information about the Bf-funboard mailing list