[Bf-funboard] Transform-refractor feature request
joeedh
joeeagar at prodigy.net
Mon Mar 14 02:24:27 CET 2005
Martin Poirier wrote:
>--- joeedh <joeeagar at prodigy.net> wrote:
>
>
>>zippy wrote:
>>
>>
>>
>>>Hey theeth while your at the construction of this
>>>
>>>
>>new mesh I have a
>>
>>
>>>feature request.
>>>
>>>Much like this vid
>>>
>>>
>>>
>http://www.luxology.com/modo/102/video/102-ElementFalloffDistance1.aspx
>
>
>>>, can you give an option to O keys purpotional
>>>
>>>
>>edit a fall off of only
>>
>>
>>>the mesh connected to the affected mesh, So
>>>
>>>
>>example is moveing a
>>
>>
>>>finger todays method will move anything else in
>>>
>>>
>>the radius of that
>>
>>
>>>mesh but with this feature it would only move the
>>>
>>>
>>connected mesh
>>
>>
>>>untill the radius is larger that the entire area
>>>
>>>
>>of conected mesh....
>>
>>
>>>So another example would be folding a grid and
>>>
>>>
>>grabbing one end and
>>
>>
>>>pulling....
>>>_
>>>
>>>
>>This isn't a very hard thing to do with HE mesh (the
>>wonders of
>>recursive programming ;) ) however, the normal mesh
>>structure may have a
>>little bit more difficulty. . .
>>
>>This idea has been discussed before in irc, and I
>>think that theeth
>>plans to do it, at least for normal mesh (HE mesh
>>would be my
>>responsibility). not really sure though.
>>
>>
>
>On the contrary, it would be hard to do for anything
>since the transdata structure doesn't keep
>connectivity information and it's not in my plans (for
>the moment).
>
>Martin
>
Ah, but you told me that it could all be done in the conversion functions ;)
But, maybe I'll take a crack at it :)
joeedh
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