[Bf-funboard] Re: Rendering as vector SWF
Campbell Barton
cbarton at metavr.com
Wed Jun 1 15:27:09 CEST 2005
Bart wrote:
>
> Better take V2:
> http://www3.sympatico.ca/emilio.aguirre/s2flender.html :)
>
> bullx schrieb:
>
>> levon hudson ha scritto:
>>
>>>
>>> can already be done with sflender (google it)
>>
>>
>>
>>
>>
>>
>> this is the link
>> http://www3.sympatico.ca/emilio.aguirre/sflender.html
>>
>> but as i' ve explained here it can do a better work (IMHO) with edges.
>> it is already able to do nice edges (try wireframe export), but it
>> seem impossible to combine these with toon fills.
>>
>> Emilio Aguirre, the author some time ago told me he was still
>> working on a new version of the script.
>>
>>
>>
>> _______________________________________________
>> Bf-funboard mailing list
>> Bf-funboard at projects.blender.org
>> http://projects.blender.org/mailman/listinfo/bf-funboard
>>
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>
I have best results with batch autotracing images, large, no AA and use
toon shading
Autotrace and convert to an swf animation with swfTools, nice thing is
that its Vector but WYSIWYG- You dont need to reset all your render
settings from blenders renderer.
Files can be bulty since you have a compleately new vector for each
frame- but aside from that it works well.
- Cam
--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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