[Bf-funboard] Export to FBX?

Konrad Haenel public at konrad-haenel.de
Wed Jan 19 12:04:10 CET 2005


Anthony Zierhut wrote:

>Is there any development going on now to export model
>and animation data to the .fbx format?  I've been
>reading a little about it, and it seems most of the
>big 3d packages have plugin support for import/export
>of .fbx.  If Blender could read/write FBX it could be
>a way of having Blender more seamlessly integrate into
>a Maya, LightWave or 3dsMax work environment.  Or
>maybe somebody's already done this and I just don't
>know about it.
>_______________________________________________
>
>  
>
Sounds like a case for some Python-Script. Perhaps there's already one 
available. Checking www.elysiun.com (the forums) might be a good idea.

Here's some interesting links on the topic:

http://www.elysiun.com/forum/viewtopic.php?t=11132&highlight=fbx&sid=24a2181089041bc4716bf059ea4d8e8a
http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=1811&highlight=fbx




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