[Bf-funboard] 'sticky' extrude

Nathan Allworth dittobox at gmail.com
Sat Oct 23 05:43:24 CEST 2004


I know you can draw specific vertices along the current X/Y plane by
holding down CTRL and clicking where you want your verts to be placed,
maybe functionality like this with whole profiles could be
implemented? This doesn't allow for scaling and rotations though.
Maybe you could lmb to place, mmb to place and rotate, and rmb to
place and scale. Not sure how the workflow/functionality would go,
something like wings possibly? (that is moving along extrude axis)

Just a thought.


On Tue, 19 Oct 2004 14:57:51 -0400, car <trip at spymac.com> wrote:
> from what I saw in modo, you can just drag a point and it will follow
> untill stop. Looks nice and fast, but really iy just for long weird
> lines or quick arms.
> 
> 
> 
> 
> On Oct 19, 2004, at 2:49 PM, joeedh wrote:
> 
> > Tom Musgrove wrote:
> >
> >> It might be nice to have a way to set extrude to be sticky,
> >>
> >> that is instead of current work flow of
> >>
> >> select edge (or face),
> >> EKEY
> >> move mouse and click
> >> EKEY
> >> move mouse and click
> >> ...
> >>
> >> do instead
> >> selected edge
> >> EKEY
> >> move mouse and click
> >> move mouse and click
> >> ...
> >> ESCKEY (Or MMB) (Or GKEY to switch to grab, or SKEY to switch to
> >> scale, etc...)
> >>
> >> Tom M.
> >> LetterRip
> >>
> >> _
> >
> > I diito that.  Maybe CTRL-SHIFT-E could be assigned this?
> >
> > joeedh
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at projects.blender.org
> > http://projects.blender.org/mailman/listinfo/bf-funboard
> >
> 
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> 


-- 
Nathan


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