[Bf-funboard] painting to define local decimation level
Tom Musgrove
tommusgrove__ at hotmail.com
Mon Oct 18 05:06:06 CEST 2004
It would be nice if we could define the level of detail to maintain for
different areas of a mesh when decimating. Easiest way to do this might be
painting, black is lowest level white is highest.
Tom M.
LetterRip
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