[Bf-funboard] physics in animation

Karl Kühberger bf-funboard@blender.org
Sun, 2 May 2004 11:29:04 +0200


hello,

because it is very difficult to get authentic physical interaction
between different objects in animations, i would suggest to
make physical attributes (as used in the game-engine) also
applyable in animations (i have seen this in cinema 4d).

i don't know, if this is very difficult to code, but it would be
really a great new feature in blender!

thanks,
karl