[Bf-funboard] Compositing

Martin Poirier bf-funboard@blender.org
Wed, 14 Jan 2004 19:13:00 -0800 (PST)


There's already two sequence plugins for chromakeying
(one in RGH, one in YUV color format). I wonder how
hard it would be to integrate them in blender
directly.

Martin

--- tbaldridge@alertacademy.com wrote:
> 
> How hard would it be to add compositing effects to
> blender? I know that the
> sequence editor has some basic features, and
> extending them shouldn't seem
> too hard.
> 
> Here are a list of features that would need to be
> added:
> Keying (manual, chroma, green, etc)
> Rototscoping
> 3D clips (treating each element in the timeline as a
> 3d layer that can be
> rotated, and moved)
> Keyframing of all values
> 
> 
> Any ideas?
> 
> Timothy
> 


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