[Bf-funboard] Blender UI redesign doc: Toolbox Pie Menus

Ton Roosendaal bf-funboard@blender.org
Tue, 23 Sep 2003 11:57:58 +0200


Hi,

In the UI proposal, the 'context sensitive' toolbox hasn't been worked  
out yet. A system as you describe could work as well.
Is more of a matter of research, finding a coder to provide an  
experiment or so.

Is there a free package download that uses this? I would love to try  
how it feels, also how easy it is to have it 2 or 3 levels deep. And  
how it treats sublevels that only have a few items, or what the maximum  
number of items per level is...

I have the feeling this radial approach limits a bit too much in adding  
items...

-Ton-



On Tuesday, Sep 23, 2003, at 07:26 Europe/Amsterdam, Thunderbolt wrote:

> For the styling of the toolbox, it would be more
> effective to have the foldout menus to be radial as
> well. Here is an example
> http://cerris.com/piemenu-mockup-mark1.png
>
> This also allows smart memory. The user, after
> selecting the toolbox item, would be shown a second
> radial menu with the last selected item highlighted.
> The user would then, without moving the mouse, click
> again on toolbox item. To avoid confusion the toolbox
> item's title could change to the last selected item as
> well.
>
>
> --- Ton Roosendaal <ton@blender.org> wrote:
>> Hi,
>>
>> Hopefully it reflects pretty well all input of the
>> past months here.
>>
>> http://www.blender.org/docs/UI/ui_redesign2.html
>>
>> Discussions can start!
>> Next I will make a worksheet, where we can assign
>> parts 'approved',
>> assign developers, and view development status.
>>
>> Thanks,
>>
>> -Ton-
>>
>>
>>
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>>
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>> Ton Roosendaal  Blender Foundation ton@blender.org
>> http://www.blender.org
>>
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> =====
> From,
> Ryan Freckleton
>
> Alias:Thunderbolt16
>
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--
Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org