[Bf-funboard] Why not a new default scene

Ton Roosendaal bf-funboard@blender.org
Sun, 21 Sep 2003 11:20:52 +0200


Hi,

This is default behaviour for the splash. If you don't want to see it,  
you only have to press CTRL+U after startup.

We choose this behaviour so that each current user will always see the  
splash once at least. Marketing you know! We can add an advertisement  
to it! :)

-Ton-


On Saturday, Sep 20, 2003, at 16:52 Europe/Amsterdam, Tomas  
Golembiovsky wrote:

> Stephane SOPPERA wrote:
>> If you still want to see the splash screen at Blender startup, use an  
>> older version of blender to build your default scene.
>
> I noticed that something is missing when I saved my user defaults, but
> couldn't find out what ;-). Can somebody tell me a good reason why  
> it's missing?
>
>
> Matt Ebb wrote:
>>> And furthermore:
>>>
>>> * Useful screen names
>>> * One modelling scene and one  sequencer scene
>> I agree with this. The default .b.blend should have a bunch of  
>> different
>> layouts, *with meaningful names*. Experienced users can modify their  
>> own,
>> but it would be nice for newbies to explore the different  
>> functionality
>> provided without getting into the details. I don't think having  
>> pre-built
>> animations etc. in the .b.blend is a good idea - that can be done in  
>> more
>> depth with good demo files. A nice basic cube/plane, light, material,  
>> world
>> is good though so at least there's some sort of result when they press
>> render for the first time.
>> You could have things like
>> Fullscreen (horizontal)
>> Fullscreen (vertical)
>> 4-view
>> Modelling
>> Animation
>> Sequencing
>> Logic Editing
>> UV Editing
>> screens all set up and tweaked nicely already.
>> Anything but the "Screen.001" naming would be an improvement, and  
>> having
>> more descriptive names would make it more likely for the user to  
>> explore the
>> different layouts and see what Blender has to offer.
>> "Hmm, this combo box says Modelling. I wonder what else you can do in
>> Blender besides modelling?" *click*
>
> Good ideas boys. And maybe there can be small text window (on the  
> screen
> that will be displayad as first - probably Modeling), which would
> contain some "Starting tips" and small help, some kays or anything that
> would help newbies to start.
>
>
> --  
>
> Tomas Golembiovsky
>
> ------------------------
> WEB: nyoxi.mysteria.cz
> ICQ: 346980487
> ------------------------------------------------------------
>
> Rule of Accuracy
>
> When working toward the solution of a problem, it always
> helps if you know the answer. Corollary - Provided, of
> course, that you know there is a problem.
>
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>
>
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--
Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org