[Bf-funboard] Seperate menu

Roel Spruit bf-funboard@blender.org
Sat, 13 Sep 2003 11:17:42 +0200


I thought about that, but linked also has another meaning in blender. 
loose parts or unconnected seems more handy.

Roel

-----Oorspronkelijk bericht-----
Van: bf-funboard-admin@blender.org
[mailto:bf-funboard-admin@blender.org]Namens ilac
Verzonden: zaterdag 13 september 2003 10:57
Aan: bf-funboard@blender.org
Onderwerp: Re: [Bf-funboard] Seperate menu


Hi,

What about calling it   'separate un-linked meshes'  ?

Would be more consistant with the 'Link' LKEY tool terminology which is
effectively what this command is doing. LKEY PKEY repeatedly!

Fabs

----- Original Message -----
From: "Ton Roosendaal" <ton@blender.org>

> Hi,
>
> I would suggest to wait for the UI make-over, and have this available
> in the new menu system Matt is working at.
>
> Can be called "Separate all loose parts" or so...
>
> -Ton-
>

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