[Bf-funboard] File Browser proposal

Matt Ebb bf-funboard@blender.org
Mon, 1 Dec 2003 08:30:00 +1100


You may like to include a link to the original writeup here:
   
http://projects.blender.org/tracker/? 
func=detail&atid=207&aid=363&group_id=32
so people can see the original rationale for that rather rough mockup  
and also since it's a bit disturbing to see the stuff I wrote copied  
and re-worded with "I propose" preceding it.

The main difference between your image and mine is that mine resembles  
the Mac OS X 10.3 file selector and yours, the Windows one. If we're  
going to be making something similar to an existing one, it would be  
best to break down and analyse the difference between existing file  
selectors on their own merits in order to decide. I personally find the  
10.3 file selector less cluttered, and easy to to see buttons at a  
glance through positioning. The placement of the 'action' and cancel  
buttons side by side, rather than above and below, makes it easier to  
hit one of them quickly and accurately, and the consistency of the  
cancel button always on the left makes it even faster, since you don't  
even have to read the text - you know what button is which, by the  
position and can hit it at a glance. The Windows one isn't quite so  
fast because you have to be very careful to get the Y-co-ordinates of  
your click right in order to hit the correct button. Like in 10.3, I  
also did neglect a field to type in the filename for the open dialog,  
as it's only necessary when saving.

One more thing, all the icons and graphics are just placeholders of  
course, but it's important keep the semiotic meanings of icons intact  
by using the blender file icon to represent .blend files, *not* the  
Blender application icon.

Matt


On 1 Dec 2003, at 1:30 AM, William Reynish wrote:

> I have included a new section in the UI proposal about
> how to change the file browser. Please check it out:
>
> Here is an image:
> http://www.shadeless.dk/ui/fileselector.jpg
>
> This is a link to the File Browser proposal:
> http://www.shadeless.dk/ui/filebrowser.htm
>
> Comments please!
>
>
> I have also updated the texturebuttons proposal. I had
> to have a max eight texture channel system because it
> is hardcoded in Blender. See it here:
> http://www.shadeless.dk/ui/texturebuttons.htm
>
> -William Reynish (monkeyboi)
>
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