[Bf-funboard] Auto-subdivide

William Reynish bf-funboard@blender.org
Wed, 26 Nov 2003 21:58:07 +0100 (CET)


Please, dont assume... I do know the radiosity tool.
Other programs make it work like this - that was all I
said. I wasn't saying it would be easy to do, but
don't say it isn't possible.




 --- Alexander Ewering <blender@instinctive.de> wrote:
> 
> On Wed, 26 Nov 2003, [iso-8859-1] William Reynish
> wrote:
> 
> > Yes that is a good idea! Other programs that use
> > radiosity are able to analyse the lighting so that
> it
> > subdivides the mesh not according to the line
> length,
> > but according to where the light changes. This
> would
> > be even better! There usually still is a slider
> for
> > accuracy, meaning you could still turn the
> subdivision
> > level up or down.
> 
> Sorry, but if you had ever used the Radiosity tool
> in Blender,
> you would know that it does exactly that, and that
> it is not
> applicable to Rendertime radiosity, because the
> changing geometry
> would be visible in the animation.
> 
> | alexander ewering               instinctive new
> media
> | ae[@]instinctive[.]de  
> http://www[.]instinctive[.]de 
> 
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard@blender.org
> http://www.blender.org/mailman/listinfo/bf-funboard 

Yahoo! Mail (http://dk.mail.yahoo.com) - Gratis: 6 MB lagerplads, spamfilter og virusscan