AW: [Bf-funboard] cloth, hair/fur or general physics engine in blender

Benjamin Freundorfer bf-funboard@blender.org
Tue, 25 Nov 2003 06:51:52 +0100


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I still are a student but would - if i need to - realy love to deepen my
skills in math (especialy 3dmath). At the moment I don't have very
important notes, because i wanted to know if someone is doing this
already, befor i start to...
=20
If you would like to mail me some notes, i could look them through and
check if this isn't too complex for me...
=20
benjamin
=20
=20
 -----Urspr=FCngliche Nachricht-----
Von: bf-funboard-admin@blender.org
[mailto:bf-funboard-admin@blender.org] Im Auftrag von
tbaldridge@alertacademy.com
Gesendet: Montag, 24. November 2003 23:01
An: bf-funboard@blender.org
Betreff: RE: [Bf-funboard] cloth, hair/fur or general physics engine in
blender



=20
    Well, I'm about the opposite, I can read and write c++ rather well,
but when it comes to deep 3D math, my skills are a little lacking. What
do you have?
=20
                Timothy Baldridge

-----Original Message-----
From: Benjamin Freundorfer [mailto:benjamin.f@gmx.at]
Sent: Monday, November 24, 2003 3:55 PM
To: bf-funboard@blender.org
Subject: AW: [Bf-funboard] cloth, hair/fur or general physics engine in
blender


k, the hair or fur sector seems pretty much elaborated already...
since i am no c++ or python programer i just could give you ideas for a
gui and algorithms for calculation. Is this kind of work needed or do
you, programing such scripts, develop all the mathmatic stuff by
yourselves?
hope, i can help anyone...
=20
timothy, generally i'm interested ni your notes...
=20
benjamin=20
=20
 -----Urspr=FCngliche Nachricht-----
Von: bf-funboard-admin@blender.org
[mailto:bf-funboard-admin@blender.org] Im Auftrag von
tbaldridge@alertacademy.com
Gesendet: Montag, 24. November 2003 22:10
An: bf-funboard@blender.org
Betreff: RE: [Bf-funboard] cloth, hair/fur or general physics engine in
blender




        I have had some interest in this topic, and was going to work on
the cloth implementation. However, I got busy working on the particle
engine, and (at least for the moment, put it on the back burner. If you
(or anyone else interested in working on the project) will e-mail me, we
can compare notes and maybe get something to happen.


                Timothy Baldridge=20
                tbaldridge=20




-----Original Message-----=20
From: benjamin.f@gmx.at [mailto:benjamin.f@gmx.at]=20
Sent: Monday, November 24, 2003 2:11 PM=20
To: bf-funboard@blender.org=20
Subject: [Bf-funboard] cloth, hair/fur or general physics engine in=20
blender=20


lately i read about further steps in blenderdevelpment (=20
http://www.blender.org/docs/projects.html ). There are mentioned cloth
and fur/hair simulation.=20
I wondered if anyone from blenderteam has already approached this
problem or=20
if it just was an idea for the next months/years.=20
If not I could maybe do some research about cloth hair/fur or physics=20
computing in general in math and physics class.=20

sorry for kind of crossposting, but i just realised this would be a
topic=20
for this list, when i hit the submit button in the forum!=20

benjamin=20

--=20
GMX Weihnachts-Special: Seychellen-Traumreise zu gewinnen!=20

Rentier entlaufen. Finden Sie Rudolph! Als Belohnung winken=20
tolle Preise. http://www.gmx.net/de/cgi/specialmail/=20

+++ GMX - die erste Adresse fur Mail, Message, More! +++=20

_______________________________________________=20
Bf-funboard mailing list=20
Bf-funboard@blender.org=20
http://www.blender.org/mailman/listinfo/bf-funboard=20


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<BODY>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN =
class=3D379151805-25112003>I=20
still are a student but would -&nbsp;if i need&nbsp;to&nbsp;- realy love =
to=20
deepen my skills in math (especialy 3dmath). At the moment I don't have =
very=20
important notes, because i wanted to know if someone is doing this =
already,=20
befor i start to...</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D379151805-25112003></SPAN></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN =
class=3D379151805-25112003>If you=20
would like to mail me some notes, i could look them through and check if =
this=20
isn't too complex for me...</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D379151805-25112003></SPAN></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D379151805-25112003>benjamin</SPAN></FONT></DIV>
<DIV><FONT><SPAN class=3D379151805-25112003></SPAN></FONT><FONT =
face=3DTahoma><FONT=20
size=3D2><SPAN class=3D379151805-25112003><FONT face=3DArial=20
color=3D#0000ff>&nbsp;</FONT></SPAN></FONT></FONT></DIV>
<DIV><FONT face=3DTahoma><FONT size=3D2><SPAN=20
class=3D379151805-25112003></SPAN></FONT></FONT>&nbsp;</DIV>
<DIV><FONT face=3DTahoma><FONT size=3D2><SPAN=20
class=3D379151805-25112003>&nbsp;</SPAN>-----Urspr=FCngliche=20
Nachricht-----<BR><B>Von:</B> bf-funboard-admin@blender.org=20
[mailto:bf-funboard-admin@blender.org] <B>Im Auftrag von=20
</B>tbaldridge@alertacademy.com<BR><B>Gesendet:</B> Montag, 24. November =
2003=20
23:01<BR><B>An:</B> bf-funboard@blender.org<BR><B>Betreff:</B> RE: =
[Bf-funboard]=20
cloth, hair/fur or general physics engine in =
blender<BR><BR></DIV></FONT></FONT>
<BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px">
  <DIV><SPAN class=3D663275921-24112003><FONT face=3DArial =
color=3D#0000ff=20
  size=3D2></FONT></SPAN>&nbsp;</DIV>
  <DIV><SPAN class=3D663275921-24112003>&nbsp;&nbsp;&nbsp; <FONT =
face=3DArial=20
  color=3D#0000ff size=3D2>Well, I'm about the opposite, I can read and =
write c++=20
  rather well, but when it comes to deep 3D math, my skills are a little =

  lacking. What do you have?</FONT></SPAN></DIV>
  <DIV><SPAN class=3D663275921-24112003><FONT face=3DArial =
color=3D#0000ff=20
  size=3D2></FONT></SPAN>&nbsp;</DIV>
  <DIV><SPAN=20
  =
class=3D663275921-24112003>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
  <FONT face=3DArial color=3D#0000ff size=3D2>Timothy =
Baldridge</FONT></SPAN></DIV>
  <BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px">
    <DIV class=3DOutlookMessageHeader dir=3Dltr align=3Dleft><FONT =
face=3DTahoma=20
    size=3D2>-----Original Message-----<BR><B>From:</B> Benjamin =
Freundorfer=20
    [mailto:benjamin.f@gmx.at]<BR><B>Sent:</B> Monday, November 24, 2003 =
3:55=20
    PM<BR><B>To:</B> bf-funboard@blender.org<BR><B>Subject:</B> AW:=20
    [Bf-funboard] cloth, hair/fur or general physics engine in=20
    blender<BR><BR></FONT></DIV>
    <DIV><SPAN class=3D632294421-24112003><FONT face=3DArial =
color=3D#0000ff size=3D2>k,=20
    the hair or fur sector seems pretty much elaborated=20
    already...</FONT></SPAN></DIV>
    <DIV><SPAN class=3D632294421-24112003><FONT face=3DArial =
color=3D#0000ff=20
    size=3D2>since i am no c++ or python programer i just could give you =
ideas for=20
    a gui and algorithms for calculation. Is this kind of work needed or =
do you,=20
    programing such scripts, develop all the mathmatic stuff by=20
    yourselves?</FONT></SPAN></DIV>
    <DIV><SPAN class=3D632294421-24112003><FONT face=3DArial =
color=3D#0000ff=20
    size=3D2>hope, i can help anyone...</FONT></SPAN></DIV>
    <DIV><SPAN class=3D632294421-24112003><FONT face=3DArial =
color=3D#0000ff=20
    size=3D2></FONT></SPAN>&nbsp;</DIV>
    <DIV><FONT face=3DTahoma><FONT size=3D2><SPAN =
class=3D632294421-24112003><FONT=20
    face=3DArial color=3D#0000ff>timothy,&nbsp;generally i'm interested =
ni your=20
    notes...</FONT></SPAN></FONT></FONT></DIV>
    <DIV><FONT face=3DTahoma><FONT size=3D2><SPAN=20
    class=3D632294421-24112003></SPAN></FONT></FONT>&nbsp;</DIV>
    <DIV><FONT face=3DTahoma><FONT size=3D2><SPAN =
class=3D632294421-24112003><FONT=20
    face=3DArial =
color=3D#0000ff>benjamin</FONT>&nbsp;</SPAN></FONT></FONT></DIV>
    <DIV><FONT face=3DTahoma><FONT size=3D2><SPAN=20
    class=3D632294421-24112003></SPAN></FONT></FONT>&nbsp;</DIV>
    <DIV><FONT face=3DTahoma><FONT size=3D2><SPAN=20
    class=3D632294421-24112003>&nbsp;</SPAN>-----Urspr=FCngliche=20
    Nachricht-----<BR><B>Von:</B> bf-funboard-admin@blender.org=20
    [mailto:bf-funboard-admin@blender.org] <B>Im Auftrag von=20
    </B>tbaldridge@alertacademy.com<BR><B>Gesendet:</B> Montag, 24. =
November=20
    2003 22:10<BR><B>An:</B> bf-funboard@blender.org<BR><B>Betreff:</B> =
RE:=20
    [Bf-funboard] cloth, hair/fur or general physics engine in=20
    blender<BR><BR></DIV></FONT></FONT>
    <BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px"><BR>
      <P>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <FONT size=3D2>I =
have had some=20
      interest in this topic, and was going to work on the cloth =
implementation.=20
      However, I got busy working on the particle engine, and (at least =
for the=20
      moment, put it on the back burner. If you (or anyone else =
interested in=20
      working on the project) will e-mail me, we can compare notes and =
maybe get=20
      something to happen.</FONT></P><BR>
      <P>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <FONT size=3D2>Timothy=20
      Baldridge</FONT> <BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <FONT =
size=3D2>tbaldridge</FONT>=20
      </P><BR><BR><BR>
      <P><FONT size=3D2>-----Original Message-----</FONT> <BR><FONT =
size=3D2>From:=20
      benjamin.f@gmx.at [<A=20
      =
href=3D"mailto:benjamin.f@gmx.at">mailto:benjamin.f@gmx.at</A>]</FONT>=20
      <BR><FONT size=3D2>Sent: Monday, November 24, 2003 2:11 PM</FONT> =
<BR><FONT=20
      size=3D2>To: bf-funboard@blender.org</FONT> <BR><FONT =
size=3D2>Subject:=20
      [Bf-funboard] cloth, hair/fur or general physics engine in</FONT>=20
      <BR><FONT size=3D2>blender</FONT> </P><BR>
      <P><FONT size=3D2>lately i read about further steps in =
blenderdevelpment=20
      (</FONT> <BR><FONT size=3D2><A=20
      href=3D"http://www.blender.org/docs/projects.html"=20
      target=3D_blank>http://www.blender.org/docs/projects.html</A> ). =
There are=20
      mentioned cloth and fur/hair simulation. </FONT><BR><FONT =
size=3D2>I=20
      wondered if anyone from blenderteam has already approached this =
problem=20
      or</FONT> <BR><FONT size=3D2>if it just was an idea for the next=20
      months/years. </FONT><BR><FONT size=3D2>If not I could maybe do =
some=20
      research about cloth hair/fur or physics</FONT> <BR><FONT =
size=3D2>computing=20
      in general in math and physics class. </FONT></P>
      <P><FONT size=3D2>sorry for kind of crossposting, but i just =
realised this=20
      would be a topic</FONT> <BR><FONT size=3D2>for this list, when i =
hit the=20
      submit button in the forum!</FONT> </P>
      <P><FONT size=3D2>benjamin</FONT> </P>
      <P><FONT size=3D2>-- </FONT><BR><FONT size=3D2>GMX =
Weihnachts-Special:=20
      Seychellen-Traumreise zu gewinnen!</FONT> </P>
      <P><FONT size=3D2>Rentier entlaufen. Finden Sie Rudolph! Als =
Belohnung=20
      winken</FONT> <BR><FONT size=3D2>tolle Preise. <A=20
      href=3D"http://www.gmx.net/de/cgi/specialmail/"=20
      target=3D_blank>http://www.gmx.net/de/cgi/specialmail/</A></FONT> =
</P>
      <P><FONT size=3D2>+++ GMX - die erste Adresse fur Mail, Message, =
More!=20
      +++</FONT> </P>
      <P><FONT =
size=3D2>_______________________________________________</FONT>=20
      <BR><FONT size=3D2>Bf-funboard mailing list</FONT> <BR><FONT=20
      size=3D2>Bf-funboard@blender.org</FONT> <BR><FONT size=3D2><A=20
      href=3D"http://www.blender.org/mailman/listinfo/bf-funboard"=20
      =
target=3D_blank>http://www.blender.org/mailman/listinfo/bf-funboard</A></=
FONT>=20
      </P></BLOCKQUOTE></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>

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