[Bf-funboard] material RGB values in 0-255 format
Martin Poirier
bf-funboard@blender.org
Fri, 29 Aug 2003 07:15:18 -0700 (PDT)
--- Douglas Bischoff <bischofftep@mac.com> wrote:
> On Friday, August 29, 2003, at 09:30 AM, malefico
> andauer wrote:
>
> > I guess this must have been requested before, but
> > maybe forgotten. It would be very comfortable that
> the
> > classical 0-255 format for RGB values were
> indicated
> > in teh material buttons, maybe next to the
> normalized
> > value (or even replace it ;-) ). This way I won't
> have
> > to make the calculations myself everytime I want
> to
> > match a colour from Gimp (or whatever).
> >
> > It couldn't be too hard to include this in 2.29,
> right
>
> I wrote this into Blender as a test, and while it
> did work it was
> somewhat confusing to new users. What was suggested
> at that time (which
> is, alas, beyond my coding ability) was an option
> button in the User
> Preferences pane which would permit toggling back &
> forth between
> decimal (Far more precise) and RGB (the standard for
> most other
> programs) for those values dealing with color.
>
> This might be a good proposal!
You can use the Hex value, just press Nkey over the
material window.
Martin
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