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I don’t think so – in the store() sub-function, the first test
(ob.is_modified(scene, 'RENDER')) is precisely here to detect all
modified obdata (derived meshes), and create specific « instances »
for those… So there shouldn’t be any problem (I hope!) :)<br>
<br>
Le Sun, 5 Jun 2011 03:29:35, "Daniel Salazar - 3Developer.com" <a
class="moz-txt-link-rfc2396E" href="mailto:zanqdo@gmail.com"><zanqdo@gmail.com></a>
a écrit :<br>
<blockquote type="cite">
<pre wrap="">Haven't tried it but a after a quick read trough the commit log i
think this is an incorrect implementation of instances. Only duplis
should be treated as instances since objects with shared data have a
different derived mesh, meaning different modifiers. This is the same
reason why blender internal sees <b class="moz-txt-star"><span class="moz-txt-tag">*</span>only<span class="moz-txt-tag">*</span></b> duplis as instances for the
renderer
Daniel Salazar
3Developer.com
</pre>
</blockquote>
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