[Bf-extensions-cvs] [716901d7] master: space_view3d_library_hide: remove: unsupported T63750

meta-androcto noreply at git.blender.org
Sat Sep 14 00:48:12 CEST 2019


Commit: 716901d7694585afbca39ba9ed095b4ca22e7b7d
Author: meta-androcto
Date:   Sat Sep 14 08:47:47 2019 +1000
Branches: master
https://developer.blender.org/rBAC716901d7694585afbca39ba9ed095b4ca22e7b7d

space_view3d_library_hide: remove: unsupported T63750

===================================================================

D	space_view3d_library_hide.py

===================================================================

diff --git a/space_view3d_library_hide.py b/space_view3d_library_hide.py
deleted file mode 100644
index c5875b03..00000000
--- a/space_view3d_library_hide.py
+++ /dev/null
@@ -1,254 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-#  This program is free software; you can redistribute it and/or
-#  modify it under the terms of the GNU General Public License
-#  as published by the Free Software Foundation; either version 2
-#  of the License, or (at your option) any later version.
-#
-#  This program is distributed in the hope that it will be useful,
-#  but WITHOUT ANY WARRANTY; without even the implied warranty of
-#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-#  GNU General Public License for more details.
-#
-#  You should have received a copy of the GNU General Public License
-#  along with this program; if not, write to the Free Software Foundation,
-#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-# Script copyright (C) Campbell Barton
-
-bl_info = {
-    "name": "Library Hide",
-    "description": "Hide objects within library dupligroups",
-    "author": "Campbell Barton",
-    "version": (1, 0),
-    "blender": (2, 63, 0),
-    'location': 'Search: RayCast View Operator',
-    "wiki_url": "",
-    "tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
-    "category": "3D View",
-}
-
-import bpy
-from mathutils import Vector
-from bpy_extras import view3d_utils
-
-LIB_HIDE_TEXT_ID = "blender_hide_objects.py"
-
-LIB_HIDE_TEXT_HEADER = """
-import bpy
-print("running: %r" % __file__)
-def hide(name, lib):
-    obj = bpy.data.objects.get((name, lib))
-    if obj is None:
-        print("hide can't find: %r %r" % (name, lib))
-    else:
-        obj.hide = obj.hide_render = True
-
-"""
-
-def pick_object(context, event, pick_objects, ray_max=10000.0):
-    """Run this function on left mouse, execute the ray cast"""
-    # get the context arguments
-    scene = context.scene
-    region = context.region
-    rv3d = context.region_data
-    coord = event.mouse_region_x, event.mouse_region_y
-
-    # get the ray from the viewport and mouse
-    view_vector = view3d_utils.region_2d_to_vector_3d(region, rv3d, coord)
-    ray_origin = view3d_utils.region_2d_to_origin_3d(region, rv3d, coord)
-    ray_target = ray_origin + (view_vector * ray_max)
-
-    scene.cursor.location = ray_target
-
-    def visible_objects_and_duplis():
-        """Loop over (object, matrix) pairs (mesh only)"""
-
-        for obj in context.visible_objects:  # scene.objects:
-            if obj.hide:
-                continue
-
-            if obj.type == 'MESH':
-                yield (None, obj, obj.matrix_world.copy())
-
-            if obj.instance_type != 'NONE':
-                print("DupliInst: %r" % obj)
-                obj.dupli_list_create(scene)
-                # matrix = obj.matrix_world.copy()
-                for dob in obj.dupli_list:
-                    obj_dupli = dob.object
-                    if not obj_dupli.hide:
-                        # print("Dupli: %r" % obj_dupli)
-                        if obj_dupli.type == 'MESH':
-                            yield (obj, obj_dupli, dob.matrix.copy())
-
-                obj.dupli_list_clear()
-
-    def obj_ray_cast(obj, matrix):
-        """Wrapper for ray casting that moves the ray into object space"""
-
-        # get the ray relative to the object
-        matrix_inv = matrix.inverted()
-        ray_origin_obj = matrix_inv * ray_origin
-        ray_target_obj = matrix_inv * ray_target
-
-        mesh = obj.data
-        if not mesh.polygons:
-            return None, None, None
-
-        hit, normal, face_index = obj.ray_cast(ray_origin_obj, ray_target_obj)
-
-        if face_index == -1:
-            hit, normal, face_index = obj.ray_cast(ray_target_obj, ray_origin_obj)
-
-        if face_index != -1:
-            return hit, normal, face_index
-        else:
-            return None, None, None
-
-    # cast rays and find the closest object
-    best_length_squared = ray_max * ray_max
-    best_obj = None
-    best_obj_parent = None
-
-    for obj_parent, obj, matrix in visible_objects_and_duplis():
-        if obj.type == 'MESH':
-            hit, normal, face_index = obj_ray_cast(obj, matrix)
-            if hit is not None:
-                length_squared = (hit - ray_origin).length_squared
-                if length_squared < best_length_squared:
-                    best_length_squared = length_squared
-                    best_obj = obj
-                    best_obj_parent = obj_parent
-
-    # now we have the object under the mouse cursor,
-    # we could do lots of stuff but for the example just select.
-    if best_obj is not None:
-        pick_objects.append((best_obj, best_obj.hide, best_obj.hide_render))
-        best_obj.hide = True
-        best_obj.hide_render = True
-
-        #if best_obj_parent:
-        #    best_obj_parent.update_tag(refresh={'OBJECT'})
-        #context.view_layer.update()
-        return True
-    else:
-        print("found none")
-        return False
-
-
-def pick_finalize(context, pick_objects):
-    text = bpy.data.texts.get((LIB_HIDE_TEXT_ID, None))
-    if text is None:
-        text = bpy.data.texts.new(LIB_HIDE_TEXT_ID)
-        text.use_module = True
-        is_new = True
-    else:
-        is_new = False
-
-    if is_new:
-        data = []
-
-        data += LIB_HIDE_TEXT_HEADER.split("\n")
-    else:
-        data = text.as_string().split("\n")
-
-    data.append("# ---")
-
-    for pick_obj_tuple in pick_objects:
-
-        pick_obj = pick_obj_tuple[0]
-
-        pick_obj.hide = True
-        pick_obj.hide_render = True
-
-        line = "hide(%r, %s)" % (pick_obj.name, repr(pick_obj.library.filepath) if pick_obj.library is not None else "None")
-        data.append(line)
-
-    text.from_string("\n".join(data))
-
-
-def pick_restore(pick_obj):
-    best_obj, hide, hide_render = pick_obj
-    best_obj.hide = hide
-    best_obj.hide_render = hide_render
-
-
-class ViewOperatorRayCast(bpy.types.Operator):
-    """Modal object selection with a ray cast"""
-    bl_idname = "view3d.modal_operator_raycast"
-    bl_label = "RayCast View Operator"
-
-    _header_text = "Add: LMB, Undo: BackSpace, Finish: Enter"
-
-    def _update_header(self, context):
-        if self.pick_objects:
-            pick_obj = self.pick_objects[-1][0]
-            info_obj = "%s, %s" % (pick_obj.name, pick_obj.library.filepath if pick_obj.library is not None else "None")
-            info = "%s - added: %s" % (ViewOperatorRayCast._header_text, info_obj)
-        else:
-            info = ViewOperatorRayCast._header_text
-
-        context.area.header_text_set(info)
-
-    def modal(self, context, event):
-        if event.type in {'MIDDLEMOUSE', 'WHEELUPMOUSE', 'WHEELDOWNMOUSE'}:
-            # allow navigation
-            return {'PASS_THROUGH'}
-        elif event.type == 'LEFTMOUSE':
-            if event.value == 'RELEASE':
-                if pick_object(context, event, self.pick_objects):
-                    self._update_header(context)
-                return {'RUNNING_MODAL'}
-        elif event.type == 'BACK_SPACE':
-            if event.value == 'RELEASE':
-                if self.pick_objects:
-                    pick_obj = self.pick_objects.pop()
-                    pick_restore(pick_obj)
-                    self._update_header(context)
-
-        elif event.type in {'RET', 'NUMPAD_ENTER'}:
-            if event.value == 'RELEASE':
-                if self.pick_objects:  # avoid enter taking effect on startup
-                    pick_finalize(context, self.pick_objects)
-                    context.area.header_text_set(None)
-                    self.report({'INFO'}, "Finished")
-                    return {'FINISHED'}
-
-        elif event.type in {'RIGHTMOUSE', 'ESC'}:
-            if event.value == 'RELEASE':
-                for pick_obj in self.pick_objects:
-                    pick_restore(pick_obj)
-                context.area.header_text_set(None)
-                self.report({'INFO'}, "Cancelled")
-                return {'CANCELLED'}
-
-        return {'RUNNING_MODAL'}
-
-    def invoke(self, context, event):
-        if context.space_data.type == 'VIEW_3D':
-
-            self.pick_objects = []
-            self._update_header(context)
-
-            context.window_manager.modal_handler_add(self)
-            return {'RUNNING_MODAL'}
-        else:
-            self.report({'WARNING'}, "Active space must be a View3d")
-            return {'CANCELLED'}
-
-
-def register():
-    bpy.utils.register_class(ViewOperatorRayCast)
-
-
-def unregister():
-    bpy.utils.unregister_class(ViewOperatorRayCast)
-
-
-if __name__ == "__main__":
-    register()



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