[Bf-extensions-cvs] [7dbc0b23] blender2.8: Texture_list bug fixed
Kalle-Samuli Riihikoski
noreply at git.blender.org
Sat Nov 10 17:16:21 CET 2018
Commit: 7dbc0b2324368458115640e4659d0f630db6d2d0
Author: Kalle-Samuli Riihikoski
Date: Sat Nov 10 18:13:19 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBA7dbc0b2324368458115640e4659d0f630db6d2d0
Texture_list bug fixed
===================================================================
M io_coat3D/tex.py
===================================================================
diff --git a/io_coat3D/tex.py b/io_coat3D/tex.py
index c9feec95..bb6ffe68 100644
--- a/io_coat3D/tex.py
+++ b/io_coat3D/tex.py
@@ -54,14 +54,15 @@ def readtexturefolder(mat_list,texturelist,is_new): #read textures from texture
for texture_info in texturelist:
+ print('TEX: ',texture_info )
if texture_info[0] == mat_list[0].name:
if texture_info[2] == 'color' or texture_info[2] == 'diffuse':
texcoat['color'].append(texture_info[3])
- if texture_info[2] == 'metalness' or texture_info[2] == 'reflection':
+ if texture_info[2] == 'metalness' or texture_info[2] == 'specular':
texcoat['metalness'].append(texture_info[3])
if texture_info[2] == 'rough' or texture_info[2] == 'roughness':
texcoat['rough'].append(texture_info[3])
- if texture_info[2] == 'nmap' or texture_info[2] == 'normal_map':
+ if texture_info[2] == 'nmap' or texture_info[2] == 'normalmap':
texcoat['nmap'].append(texture_info[3])
if texture_info[2] == 'emissive':
texcoat['emissive'].append(texture_info[3])
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