[Bf-extensions-cvs] [b13fa5d] master: MeasureIt: Cleanup code

Antonioya noreply at git.blender.org
Fri Sep 30 21:43:24 CEST 2016


Commit: b13fa5d81cb68c375e2e0ab3776dcdedc501eb25
Author: Antonioya
Date:   Fri Sep 30 21:42:51 2016 +0200
Branches: master
https://developer.blender.org/rBAb13fa5d81cb68c375e2e0ab3776dcdedc501eb25

MeasureIt: Cleanup code

Clean and reformat code for better reading

===================================================================

M	measureit/__init__.py
M	measureit/measureit_main.py

===================================================================

diff --git a/measureit/__init__.py b/measureit/__init__.py
index 1a2aa37..abafcd8 100644
--- a/measureit/__init__.py
+++ b/measureit/__init__.py
@@ -34,7 +34,7 @@ bl_info = {
     "description": "Tools for measuring objects.",
     "wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Measureit",
     "category": "3D View"
-    }
+}
 
 import sys
 import os
@@ -57,15 +57,15 @@ import bpy
 from bpy.types import Scene, WindowManager
 from bpy.props import FloatVectorProperty, IntProperty, BoolProperty, StringProperty, FloatProperty, EnumProperty
 
-
 # --------------------------------------------------------------
 # Register all operators and panels
 # --------------------------------------------------------------
 
 ## Addons Preferences Update Panel
 from bpy.types import (
-        AddonPreferences,
-        )
+    AddonPreferences,
+)
+
 
 def update_panel(self, context):
     try:
@@ -84,24 +84,25 @@ def update_panel(self, context):
     measureit_main.MeasureitRenderPanel.bl_category = context.user_preferences.addons[__name__].preferences.category
     bpy.utils.register_class(measureit_main.MeasureitRenderPanel)
 
+
 class Measure_Pref(AddonPreferences):
     bl_idname = __name__
 
     category = StringProperty(
-            name="Tab Category",
-            description="Choose a name for the category of the panel",
-            default="Measureit",
-            update=update_panel
-            )
+        name="Tab Category",
+        description="Choose a name for the category of the panel",
+        default="Measureit",
+        update=update_panel
+    )
 
     def draw(self, context):
-
         layout = self.layout
         row = layout.row()
         col = row.column()
         col.label(text="Tab Category:")
         col.prop(self, "category", text="")
 
+
 # Define menu
 # noinspection PyUnusedLocal
 def register():
@@ -135,220 +136,220 @@ def register():
         subtype='COLOR',
         size=4)
     Scene.measureit_font_size = IntProperty(name="Text Size",
-                                                                description="Default text size",
-                                                                default=14, min=10, max=150)
+                                            description="Default text size",
+                                            default=14, min=10, max=150)
     Scene.measureit_hint_space = FloatProperty(name='Separation', min=0, max=100, default=0.1,
-                                                                   precision=3,
-                                                                   description="Default distance to display measure")
+                                               precision=3,
+                                               description="Default distance to display measure")
     Scene.measureit_gl_ghost = BoolProperty(name="All",
-                                                                description="Display measures for all objects,"
-                                                                            " not only selected",
-                                                                default=True)
+                                            description="Display measures for all objects,"
+                                                        " not only selected",
+                                            default=True)
     Scene.measureit_gl_txt = StringProperty(name="Text", maxlen=256,
-                                                                description="Short description (use | for line break)")
+                                            description="Short description (use | for line break)")
 
     Scene.measureit_gl_precision = IntProperty(name='Precision', min=0, max=5, default=2,
-                                                                   description="Number of decimal precision")
+                                               description="Number of decimal precision")
     Scene.measureit_gl_show_d = BoolProperty(name="ShowDist",
-                                                                 description="Display distances",
-                                                                 default=True)
+                                             description="Display distances",
+                                             default=True)
     Scene.measureit_gl_show_n = BoolProperty(name="ShowName",
-                                                                 description="Display texts",
-                                                                 default=False)
+                                             description="Display texts",
+                                             default=False)
     Scene.measureit_scale = BoolProperty(name="Scale",
-                                                             description="Use scale factor",
-                                                             default=False)
+                                         description="Use scale factor",
+                                         default=False)
     Scene.measureit_scale_factor = FloatProperty(name='Factor', min=0.001, max=9999999,
-                                                                     default=1.0,
-                                                                     precision=3,
-                                                                     description="Scale factor 1:x")
+                                                 default=1.0,
+                                                 precision=3,
+                                                 description="Scale factor 1:x")
     Scene.measureit_scale_color = FloatVectorProperty(name="Scale color",
-                                                                          description="Scale Color",
-                                                                          default=(1, 1, 0, 1.0),
-                                                                          min=0.1,
-                                                                          max=1,
-                                                                          subtype='COLOR',
-                                                                          size=4)
+                                                      description="Scale Color",
+                                                      default=(1, 1, 0, 1.0),
+                                                      min=0.1,
+                                                      max=1,
+                                                      subtype='COLOR',
+                                                      size=4)
     Scene.measureit_scale_font = IntProperty(name="Font",
-                                                                 description="Text size",
-                                                                 default=14, min=10, max=150)
+                                             description="Text size",
+                                             default=14, min=10, max=150)
     Scene.measureit_scale_pos_x = IntProperty(name="Position X",
-                                                                  description="Margin on the X axis",
-                                                                  default=5,
-                                                                  min=0,
-                                                                  max=100)
+                                              description="Margin on the X axis",
+                                              default=5,
+                                              min=0,
+                                              max=100)
     Scene.measureit_scale_pos_y = IntProperty(name="Position Y",
-                                                                  description="Margin on the Y axis",
-                                                                  default=5,
-                                                                  min=0,
-                                                                  max=100)
+                                              description="Margin on the Y axis",
+                                              default=5,
+                                              min=0,
+                                              max=100)
     Scene.measureit_gl_scaletxt = StringProperty(name="ScaleText", maxlen=48,
-                                                                     description="Scale title",
-                                                                     default="Scale:")
+                                                 description="Scale title",
+                                                 default="Scale:")
     Scene.measureit_scale_precision = IntProperty(name='Precision', min=0, max=5, default=0,
-                                                                      description="Number of decimal precision")
+                                                  description="Number of decimal precision")
 
     Scene.measureit_ovr = BoolProperty(name="Override",
-                                                           description="Override colors and fonts",
-                                                           default=False)
+                                       description="Override colors and fonts",
+                                       default=False)
     Scene.measureit_ovr_font = IntProperty(name="Font",
-                                                               description="Override text size",
-                                                               default=14, min=10, max=150)
+                                           description="Override text size",
+                                           default=14, min=10, max=150)
     Scene.measureit_ovr_color = FloatVectorProperty(name="Override color",
-                                                                        description="Override Color",
-                                                                        default=(1, 0, 0, 1.0),
-                                                                   

@@ Diff output truncated at 10240 characters. @@



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