[Bf-extensions-cvs] [7a56d60] master: rename IOHelperOrientation -> OrientationHelper

Campbell Barton noreply at git.blender.org
Wed Jan 14 14:01:32 CET 2015


Commit: 7a56d60eebbbb18ac8912a9869c342a5cbba7b18
Author: Campbell Barton
Date:   Thu Jan 15 00:01:04 2015 +1100
Branches: master
https://developer.blender.org/rBA7a56d60eebbbb18ac8912a9869c342a5cbba7b18

rename IOHelperOrientation -> OrientationHelper

===================================================================

M	io_anim_bvh/__init__.py
M	io_mesh_ply/__init__.py
M	io_mesh_stl/__init__.py
M	io_scene_3ds/__init__.py
M	io_scene_fbx/__init__.py
M	io_scene_obj/__init__.py
M	io_scene_vrml2/__init__.py
M	io_scene_x3d/__init__.py

===================================================================

diff --git a/io_anim_bvh/__init__.py b/io_anim_bvh/__init__.py
index 9ad366e..6e7576c 100644
--- a/io_anim_bvh/__init__.py
+++ b/io_anim_bvh/__init__.py
@@ -46,12 +46,12 @@ from bpy.props import (StringProperty,
                        )
 from bpy_extras.io_utils import (ImportHelper,
                                  ExportHelper,
-                                 IOHelperOrientation,
+                                 OrientationHelper,
                                  axis_conversion,
                                  )
 
 
-class ImportBVH(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class ImportBVH(bpy.types.Operator, ImportHelper, OrientationHelper):
     """Load a BVH motion capture file"""
     bl_idname = "import_anim.bvh"
     bl_label = "Import BVH"
diff --git a/io_mesh_ply/__init__.py b/io_mesh_ply/__init__.py
index 887c354..d85fb46 100644
--- a/io_mesh_ply/__init__.py
+++ b/io_mesh_ply/__init__.py
@@ -53,7 +53,7 @@ from bpy.props import (CollectionProperty,
                        )
 from bpy_extras.io_utils import (ImportHelper,
                                  ExportHelper,
-                                 IOHelperOrientation,
+                                 OrientationHelper,
                                  axis_conversion,
                                  )
 
@@ -88,7 +88,7 @@ class ImportPLY(bpy.types.Operator, ImportHelper):
         return {'FINISHED'}
 
 
-class ExportPLY(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportPLY(bpy.types.Operator, ExportHelper, OrientationHelper):
     """Export a single object as a Stanford PLY with normals, """ \
     """colors and texture coordinates"""
     bl_idname = "export_mesh.ply"
diff --git a/io_mesh_stl/__init__.py b/io_mesh_stl/__init__.py
index 884fc11..c3d628d 100644
--- a/io_mesh_stl/__init__.py
+++ b/io_mesh_stl/__init__.py
@@ -65,13 +65,13 @@ from bpy.props import (StringProperty,
                        )
 from bpy_extras.io_utils import (ImportHelper,
                                  ExportHelper,
-                                 IOHelperOrientation,
+                                 OrientationHelper,
                                  axis_conversion,
                                  )
 from bpy.types import Operator, OperatorFileListElement
 
 
-class ImportSTL(Operator, ImportHelper, IOHelperOrientation):
+class ImportSTL(Operator, ImportHelper, OrientationHelper):
     """Load STL triangle mesh data"""
     bl_idname = "import_mesh.stl"
     bl_label = "Import STL"
@@ -139,7 +139,7 @@ class ImportSTL(Operator, ImportHelper, IOHelperOrientation):
         return {'FINISHED'}
 
 
-class ExportSTL(Operator, ExportHelper, IOHelperOrientation):
+class ExportSTL(Operator, ExportHelper, OrientationHelper):
     """Save STL triangle mesh data from the active object"""
     bl_idname = "export_mesh.stl"
     bl_label = "Export STL"
diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py
index 85f3bfb..981b7ff 100644
--- a/io_scene_3ds/__init__.py
+++ b/io_scene_3ds/__init__.py
@@ -44,12 +44,12 @@ from bpy.props import StringProperty, FloatProperty, BoolProperty, EnumProperty
 
 from bpy_extras.io_utils import (ImportHelper,
                                  ExportHelper,
-                                 IOHelperOrientation,
+                                 OrientationHelper,
                                  axis_conversion,
                                  )
 
 
-class Import3DS(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class Import3DS(bpy.types.Operator, ImportHelper, OrientationHelper):
     """Import from 3DS file format (.3ds)"""
     bl_idname = "import_scene.autodesk_3ds"
     bl_label = 'Import 3DS'
@@ -95,7 +95,7 @@ class Import3DS(bpy.types.Operator, ImportHelper, IOHelperOrientation):
         return import_3ds.load(self, context, **keywords)
 
 
-class Export3DS(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class Export3DS(bpy.types.Operator, ExportHelper, OrientationHelper):
     """Export to 3DS file format (.3ds)"""
     bl_idname = "export_scene.autodesk_3ds"
     bl_label = 'Export 3DS'
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index f5c129e..663c1a9 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -53,13 +53,13 @@ from bpy.props import (StringProperty,
 
 from bpy_extras.io_utils import (ImportHelper,
                                  ExportHelper,
-                                 IOHelperOrientation,
+                                 OrientationHelper,
                                  path_reference_mode,
                                  axis_conversion,
                                  )
 
 
-class ImportFBX(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class ImportFBX(bpy.types.Operator, ImportHelper, OrientationHelper):
     """Load a FBX file"""
     bl_idname = "import_scene.fbx"
     bl_label = "Import FBX"
@@ -200,7 +200,7 @@ class ImportFBX(bpy.types.Operator, ImportHelper, IOHelperOrientation):
         return import_fbx.load(self, context, **keywords)
 
 
-class ExportFBX(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportFBX(bpy.types.Operator, ExportHelper, OrientationHelper):
     """Write a FBX file"""
     bl_idname = "export_scene.fbx"
     bl_label = "Export FBX"
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index 6271a25..f252da6 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -48,13 +48,13 @@ from bpy.props import (BoolProperty,
                        )
 from bpy_extras.io_utils import (ImportHelper,
                                  ExportHelper,
-                                 IOHelperOrientation,
+                                 OrientationHelper,
                                  path_reference_mode,
                                  axis_conversion,
                                  )
 
 
-class ImportOBJ(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class ImportOBJ(bpy.types.Operator, ImportHelper, OrientationHelper):
     """Load a Wavefront OBJ File"""
     bl_idname = "import_scene.obj"
     bl_label = "Import OBJ"
@@ -177,7 +177,7 @@ class ImportOBJ(bpy.types.Operator, ImportHelper, IOHelperOrientation):
         layout.prop(self, "use_image_search")
 
 
-class ExportOBJ(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportOBJ(bpy.types.Operator, ExportHelper, OrientationHelper):
     """Save a Wavefront OBJ File"""
 
     bl_idname = "export_scene.obj"
diff --git a/io_scene_vrml2/__init__.py b/io_scene_vrml2/__init__.py
index 6bbf786..e16ae73 100644
--- a/io_scene_vrml2/__init__.py
+++ b/io_scene_vrml2/__init__.py
@@ -45,12 +45,12 @@ from bpy.props import (CollectionProperty,
                        FloatProperty,
                        )
 from bpy_extras.io_utils import (ExportHelper,
-                                 IOHelperOrientation,
+                                 OrientationHelper,
                                  path_reference_mode,
                                  axis_conversion,
                                  )
 
-class ExportVRML(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportVRML(bpy.types.Operator, ExportHelper, OrientationHelper):
     """Export mesh objects as a VRML2, colors and texture coordinates"""
     bl_idname = "export_scene.vrml2"
     bl_label = "Export VRML2"
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py
index 2443c28..767b223 100644
--- a/io_scene_x3d/__init__.py
+++ b/io_scene_x3d/__init__.py
@@ -41,13 +41,13 @@ import bpy
 from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty
 from bpy_extras.io_utils import (ImportHelper,
                                  ExportHelper,
-                                 IOHelperOrientation,
+                                 OrientationHelper,
                                  axis_conversion,
                                  path_reference_mode,
                                  )
 
 
-class ImportX3D(bpy.types.Operator, ImportHelper, IOHelperOrientation):
+class ImportX3D(bpy.types.Operator, ImportHelper, OrientationHelper):
     """Import an X3D or VRML2 file"""
     bl_idname = "import_scene.x3d"
     bl_label = "Import X3D/VRML2"
@@ -71,7 +71,7 @@ class ImportX3D(bpy.types.Operator, ImportHelper, IOHelperOrientation):
         return import_x3d.load(self, context, **keywords)
 
 
-class ExportX3D(bpy.types.Operator, ExportHelper, IOHelperOrientation):
+class ExportX3D(bpy.types.Operator, ExportHelper, OrientationHelper):
     """Export selection to Extensible 3D file (.x3d)"""
     bl_idname = "export_scene.x3d"
     bl_label = 'Export X3D'



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