[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [4028] trunk/py/scripts/addons/ io_scene_obj/import_obj.py: fix [#32637] OBJ Import Alpha Map Problem

Campbell Barton ideasman42 at gmail.com
Tue Dec 4 02:15:18 CET 2012


Revision: 4028
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=4028
Author:   campbellbarton
Date:     2012-12-04 01:15:17 +0000 (Tue, 04 Dec 2012)
Log Message:
-----------
fix [#32637] OBJ Import Alpha Map Problem

Modified Paths:
--------------
    trunk/py/scripts/addons/io_scene_obj/import_obj.py

Modified: trunk/py/scripts/addons/io_scene_obj/import_obj.py
===================================================================
--- trunk/py/scripts/addons/io_scene_obj/import_obj.py	2012-12-04 01:08:18 UTC (rev 4027)
+++ trunk/py/scripts/addons/io_scene_obj/import_obj.py	2012-12-04 01:15:17 UTC (rev 4028)
@@ -85,14 +85,18 @@
         # Absolute path - c:\.. etc would work here
         image = obj_image_load(imagepath, DIR, use_image_search)
         has_data = False
+        image_depth = 0
 
         if image:
             texture.image = image
+            # note, this causes the image to load, see: [#32637]
+            # which makes the following has_data work as expected.
+            image_depth = image.depth
             has_data = image.has_data
 
         # Adds textures for materials (rendering)
         if type == 'Kd':
-            if has_data and image.depth == 32:
+            if image_depth in {32, 128}:
                 # Image has alpha
 
                 mtex = blender_material.texture_slots.add()



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