[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1912] trunk/py/scripts/addons/ io_scene_obj/export_obj.py: fix [#27332] Obj exporter doesent export bump, spec/ importer wrong shader settings
Campbell Barton
ideasman42 at gmail.com
Tue May 10 08:43:15 CEST 2011
Revision: 1912
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1912
Author: campbellbarton
Date: 2011-05-10 06:43:14 +0000 (Tue, 10 May 2011)
Log Message:
-----------
fix [#27332] Obj exporter doesent export bump, spec/ importer wrong shader settings
Modified Paths:
--------------
trunk/py/scripts/addons/io_scene_obj/export_obj.py
Modified: trunk/py/scripts/addons/io_scene_obj/export_obj.py
===================================================================
--- trunk/py/scripts/addons/io_scene_obj/export_obj.py 2011-05-10 06:33:22 UTC (rev 1911)
+++ trunk/py/scripts/addons/io_scene_obj/export_obj.py 2011-05-10 06:43:14 UTC (rev 1912)
@@ -70,7 +70,7 @@
# Write material/image combinations we have used.
# Using mtl_dict.values() directly gives un-predictable order.
- for mtl_mat_name, mat, img in mtl_dict_values:
+ for mtl_mat_name, mat, face_img in mtl_dict_values:
# Get the Blender data for the material and the image.
# Having an image named None will make a bug, dont do it :)
@@ -106,22 +106,23 @@
file.write('illum 2\n') # light normaly
# Write images!
- if img: # We have an image on the face!
+ if face_img: # We have an image on the face!
# write relative image path
- rel = io_utils.path_reference(img.filepath, source_dir, dest_dir, path_mode, "", copy_set)
+ rel = io_utils.path_reference(face_img.filepath, source_dir, dest_dir, path_mode, "", copy_set)
file.write('map_Kd %s\n' % rel) # Diffuse mapping image
- elif mat: # No face image. if we havea material search for MTex image.
+ if mat: # No face image. if we havea material search for MTex image.
image_map = {}
# backwards so topmost are highest priority
for mtex in reversed(mat.texture_slots):
if mtex and mtex.texture.type == 'IMAGE':
image = mtex.texture.image
if image:
+ # texface overrides others
+ if mtex.use_map_color_diffuse and face_img is None:
+ image_map["map_Kd"] = image
if mtex.use_map_ambient:
image_map["map_Ka"] = image
- if mtex.use_map_color_diffuse:
- image_map["map_Kd"] = image
if mtex.use_map_specular:
image_map["map_Ks"] = image
if mtex.use_map_alpha:
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