[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1427] trunk/py/scripts/addons/ render_povray/ui.py: Removed (commented out) Baking from the interface until we work on it again.

Maurice Raybaud mauriceraybaud at hotmail.fr
Tue Jan 18 15:28:52 CET 2011


Revision: 1427
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1427
Author:   mauriceraybaud
Date:     2011-01-18 14:28:51 +0000 (Tue, 18 Jan 2011)
Log Message:
-----------
Removed (commented out) Baking from the interface until we work on it again. More important issues need to be solved first. 

Modified Paths:
--------------
    trunk/py/scripts/addons/render_povray/ui.py

Modified: trunk/py/scripts/addons/render_povray/ui.py
===================================================================
--- trunk/py/scripts/addons/render_povray/ui.py	2011-01-18 10:03:20 UTC (rev 1426)
+++ trunk/py/scripts/addons/render_povray/ui.py	2011-01-18 14:28:51 UTC (rev 1427)
@@ -355,24 +355,24 @@
         col.prop(scene, "pov_media_color", text="Color")
 
 
-class RENDER_PT_povray_baking(RenderButtonsPanel, bpy.types.Panel):
-    bl_label = "Baking"
-    COMPAT_ENGINES = {'POVRAY_RENDER'}
+##class RENDER_PT_povray_baking(RenderButtonsPanel, bpy.types.Panel):
+##    bl_label = "Baking"
+##    COMPAT_ENGINES = {'POVRAY_RENDER'}
+##
+##    def draw_header(self, context):
+##        scene = context.scene
+##
+##        self.layout.prop(scene, "pov_baking_enable", text="")
+##
+##    def draw(self, context):
+##        layout = self.layout
+##
+##        scene = context.scene
+##        rd = scene.render
+##
+##        layout.active = scene.pov_baking_enable
 
-    def draw_header(self, context):
-        scene = context.scene
 
-        self.layout.prop(scene, "pov_baking_enable", text="")
-
-    def draw(self, context):
-        layout = self.layout
-
-        scene = context.scene
-        rd = scene.render
-
-        layout.active = scene.pov_baking_enable
-
-
 class RENDER_PT_povray_formatting(RenderButtonsPanel, bpy.types.Panel):
     bl_label = "Formatting POV-Ray file"
     COMPAT_ENGINES = {'POVRAY_RENDER'}



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