[Bf-education] Blender Curriculum

Eva Herbst evacherbst at gmail.com
Thu Jul 7 11:58:06 CEST 2022


Hi all,

I am a biologist and biomechanist and use blender to re-assemble and
retrodeform fossils, and also to model muscles for biomechanical analyses.
I’ve written a guide on mesh cleaning and also developed an add-on which
will be made public soon.
It’s cool to see so many educators using Blender - I have also taught it to
students.

To prevent an abundance of emails, I second whoever suggested forming a
Slack channel.

Best,
Eva

On Thu, 7 Jul 2022 at 11:18 Boban Joksimoski <boban.joksimoski at gmx.com>
wrote:

> Hi to all,
>
>
> I started teaching (and still learning) Blender a year ago for
> introductory course in Computer Animation. The course was taught the course
> in Maya before.
>
>
> The lack of good free materials in written form as well as well defined
> guidance path is frustrating. Especially as I'm teaching computer animation
> to computer science students that want deeper understanding of the ideas. I
> would be up for contributing the little spare time I have.
>
>
> Best regards
>
> Boban
>
> On 7/6/22 12:46, Harhoff, Achim wrote:
>
> Excellent idea, Edouard!
>
>
> *Achim Harhoff*
> Medienberatung NRW
>
> Arbeitsbereich Lern-IT
>
>
> LWL-Medienzentrum für Westfalen
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>
>
> Tel: 0251 591-3936
> Mail: *harhoff at medienberatung.nrw.de* <harhoff at medienberatung.nrw.de>
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>
>
> ------------------------------
> *Von:* Bf-education <bf-education-bounces at blender.org>
> <bf-education-bounces at blender.org> im Auftrag von Edouard Simon
> <simon at mediencollege-berlin.de> <simon at mediencollege-berlin.de>
> *Gesendet:* Mittwoch, 6. Juli 2022 12:41
> *An:* bf-education at blender.org
> *Betreff:* [Bf-education] Blender Curriculum
>
> Hi everyone,
>
> I started teaching Blender this year at our vocational design school here
> in Berlin, Germany.
>
> Next year I will give a full time course on 3D digital design in general
> and Blender in particular.
>
> In preparation of that I am working on a Blender curriculum, which I want
> to publish under a Creative Commons license, if there are enough teachers
> interested in such a thing, and may be willing to contribute.
>
> The idea is to one day have consistent teaching material for Blender that
> is as freely accessible as is Blender itself.
>
> Anyone interested? What do you think?
>
> Best regards,
>
> Edouard
>
>> Edouard Simon
> Lehrkraft für Web-Entwicklung und XR
>
> | tel-amt +49 30 28873093 | fax +49 30 28873094
> | www.mediencollege.berlin | Facebook
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>
>
>
>
>
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>
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-- 
Dr. Eva Herbst
Postdoctoral Researcher in Biomechanics and Palaeontology
Paläontologisches Institut und Museum
University of Zürich
https://evaherbst.github.io/personal_website/
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