[Bf-education] Bf-education Digest, Vol 49, Issue 4

Richard Vaudrin richard at thoughtshore.net
Sun Sep 20 21:58:37 CEST 2009


Would anyone be interested in creating a moodle-based module to do  
this? I'm interesting in providing moodle-based Blender training for  
our Community Media Center, perhaps an online training consortium that  
could generate income for the Blender Foundation.

Please let me know if such a thing exists, I'm still wrapping my mind  
around all the ways to learn Blender.

Thoughts?

Cheers!

- Richard Vaudrin

On Sep 20, 2009, at 1:15 PM, Dale Rogers (gmail) wrote:

> I'm the Program Coordinator and main instructor for the multimedia  
> program at Nashville State. I would love to see your course  
> description and syllabus. I've been toying with the idea of pulling  
> Blender into my curriculum once the other primary courses are  
> developed and delivered.
>
> Dale
>
>
> Dale R. Rogers, M.Ed.
> Program Coordinator & Instructor, Multimedia Design
> Nashville State Community College
> 615.353.3504 ofc.
> W: dale.rogers at nscc.edu
> H: dalerrogers at gmail.com
> http://www.nscc.edu/depart/viscom/multimedia
> http://www.linkedin.com/in/dalerrogers
> http://www.dalerrogers.com
> http://www.digitalZEN.tv
>
>
>
> On Sep 20, 2009, at 5:00 AM, bf-education-request at blender.org wrote:
>
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>> Today's Topics:
>>
>>   1. Re: college level curriculum (Jorge Otero)
>>   2. Re: college level curriculum (Hiisi)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Sat, 19 Sep 2009 11:08:15 -0500
>> From: Jorge Otero <jorgeotero at gmail.com>
>> Subject: Re: [Bf-education] college level curriculum
>> To: Blender Educators and Trainers <bf-education at blender.org>
>> Message-ID:
>> 	<2f8e86430909190908x522440e9y5df1e60ea902033a at mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> I used to teach a course for graphic students and we focused on  
>> modeling,
>> materials and render of products
>> for printed ads.
>>
>> Jorge
>>
>> On Sat, Sep 19, 2009 at 10:51 AM, John Nyquist <john.nyquist at gmail.com 
>> >wrote:
>>
>>> Either format (or both) would be good. Focusing on illustration  
>>> sounds
>>> like a good idea, there is soooo much in Blender before you even get
>>> to animation.
>>>
>>> Regards,
>>> John
>>>
>>>
>>> On Fri, Sep 18, 2009 at 11:06 PM, Nicholas Jainschigg <njainsch at risd.edu 
>>> >
>>> wrote:
>>>> Hi--
>>>> I'm teaching a class called 3D for Illustration at The Rhode Island
>>> School
>>>> of Design. I've been teaching the class for about eight years. I  
>>>> started
>>>> with Cinema 4D, but for the last three years, I've been using  
>>>> Blender and
>>>> ZBrush. I got tired of students asking me about cracked software,  
>>>> and I
>>> was
>>>> finding that I was using Blender more and more in my personal  
>>>> artistic
>>>> exploration and in some professional jobs. As far as I know, it  
>>>> was the
>>>> first class revolving around FOSS at RISD, although there are now  
>>>> classes
>>>> involving Processing, as well.
>>>>
>>>> The class doesn't explicitly go into animation, though, just  
>>>> modeling,
>>>> texturing, and rendering. Special emphasis is placed on Blender  
>>>> as a
>>>> creative tool, rather than as a means to reproduce stuff that's  
>>>> already
>>> out
>>>> there, whether the real world or the latest high-rez game.
>>>>
>>>> I'm happy to post the relatively rough course description I've  
>>>> written up
>>>> for my students--it's week-by-week for a twelve week semester,  
>>>> but it's
>>>> fairly bare-bones, and I constantly tweak stuff based on whether  
>>>> the
>>>> students are "getting it" or not, so it's really more of a road  
>>>> map than
>>> a
>>>> detailed travelogue.
>>>> If there's interest, should I just send it out as plaintext or  
>>>> post it as
>>> a
>>>> PDF?
>>>> Best,
>>>> Nick J.
>>>>
>>>>
>>>> On Sat, Aug 15, 2009 at 2:52 PM, John R. Nyquist <john at nyquist.net>
>>> wrote:
>>>>>
>>>>> I've been toying with the idea of proposing a Blender class for  
>>>>> one of
>>>>> the local colleges. Do any of you have curriculum for college that
>>>>> you'd share (or know of them). I've never taught a college  
>>>>> class, I've
>>>>> always done instructor-led or video training (which I think has
>>>>> different needs than college courses). It'd be nice If I could  
>>>>> do it
>>>>> in the Spring.
>>>>>
>>>>> Regards,
>>>>> John
>>>>>
>>>>> --
>>>>> =======================
>>>>> John R. Nyquist
>>>>> Nyquist Art + Logic
>>>>> http://nyquist.net/
>>>>> http://bitsofblender.com/
>>>>> =======================
>>>>> _______________________________________________
>>>>> Bf-education mailing list
>>>>> Bf-education at blender.org
>>>>> http://lists.blender.org/mailman/listinfo/bf-education
>>>>
>>>>
>>>> _______________________________________________
>>>> Bf-education mailing list
>>>> Bf-education at blender.org
>>>> http://lists.blender.org/mailman/listinfo/bf-education
>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> =======================
>>> John R. Nyquist
>>> Nyquist Art + Logic
>>> http://nyquist.net/
>>> http://bitsofblender.com/
>>> =======================
>>> _______________________________________________
>>> Bf-education mailing list
>>> Bf-education at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-education
>>>
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>> ------------------------------
>>
>> Message: 2
>> Date: Sun, 20 Sep 2009 13:28:32 +0400
>> From: Hiisi <very-cool at rambler.ru>
>> Subject: Re: [Bf-education] college level curriculum
>> To: Blender Educators and Trainers <bf-education at blender.org>
>> Message-ID:
>> 	<fc81b69f0909200228j4205336cob238f75fd138d460 at mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> 2009/9/19, Nicholas Jainschigg <njainsch at risd.edu>:
>>> Hi--
>>> I'm teaching a class called 3D for Illustration at The Rhode  
>>> Island School
>>> of Design. I've been teaching the class for about eight years. I  
>>> started
>>> with Cinema 4D, but for the last three years, I've been using  
>>> Blender and
>>> ZBrush. I got tired of students asking me about cracked software,  
>>> and I was
>>> finding that I was using Blender more and more in my personal  
>>> artistic
>>> exploration and in some professional jobs. As far as I know, it  
>>> was the
>>> first class revolving around FOSS at RISD, although there are now  
>>> classes
>>> involving Processing, as well.
>>>
>>> The class doesn't explicitly go into animation, though, just  
>>> modeling,
>>> texturing, and rendering. Special emphasis is placed on Blender as a
>>> creative tool, rather than as a means to reproduce stuff that's  
>>> already out
>>> there, whether the real world or the latest high-rez game.
>>>
>>> I'm happy to post the relatively rough course description I've  
>>> written up
>>> for my students--it's week-by-week for a twelve week semester, but  
>>> it's
>>> fairly bare-bones, and I constantly tweak stuff based on whether the
>>> students are "getting it" or not, so it's really more of a road  
>>> map than a
>>> detailed travelogue.
>>> If there's interest, should I just send it out as plaintext or  
>>> post it as a
>>> PDF?
>>> Best,
>>> Nick J.
>>>
>>>
>>
>> I'm working at basic school in Moscow, Russia. I used to teach 3D
>> Studio Max, but recently I managed to persuade the school director to
>> switch to use Blender. My mine educational program for beginners
>> composed of materials from 'The essential Blender' book. Then I have
>> some tutorials from the WEB and by my own for more advanced
>> blender-heads. And the second part of the course is designed for
>> programming-oriented peoples, who would like to know how to make  
>> games
>> with Blender. For that part I'm using mainly 'The Blender gamekit'
>> book.
>> Dear Nick, I also would like to see your course description!
>> -- 
>> Hiisi.
>> Registered Linux User #487982. Be counted at: http://counter.li.org/
>> --
>> Spandex is a privilege, not a right.
>> --
>> SIP: hiisi at ekiga.net
>> ------------------------------
>> pub   1024D/085B139A 2009-09-11
>> uid                  Hiisi (Hiisi Troll) <saippua5 at gmail.com>
>> sub   2048g/F9138A60 2009-09-11
>>
>>
>> ------------------------------
>>
>> _______________________________________________
>> Bf-education mailing list
>> Bf-education at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-education
>>
>>
>> End of Bf-education Digest, Vol 49, Issue 4
>> *******************************************
>
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Richard Vaudrin
richard at thoughtshore.net
www.thoughtshore.com



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